The Council of Four (the rulers of Baldur's Gate) have recruited your party to seek out and vanquish the vile wizard Keir Blackthorn, before his cult unleashes havoc on the city.
Description:
Players will get the chance to immerse themselves in the world of D&D straight out of the Forgotten Realms with classic creatures straight out of D&D lore. Be ready for adventure and plenty of twists along the way as you fight to stop the cult from completing their unknown ritual. Who knows what untold monstrosity they are trying to summon? So who's ready for adventure? Players will also receive a set of terrain for playing in the event.
The Council of Four (the rulers of Baldur's Gate) have recruited your party to seek out and vanquish the vile wizard Keir Blackthorn, before his cult unleashes havoc on the city.
Description:
Players will get the chance to immerse themselves in the world of D&D straight out of the Forgotten Realms with classic creatures straight out of D&D lore. Be ready for adventure and plenty of twists along the way as you fight to stop the cult from completing their unknown ritual. Who knows what untold monstrosity they are trying to summon? So who's ready for adventure? Players will also receive a set of terrain for playing in the event.
The Council of Four (the rulers of Baldur's Gate) have recruited your party to seek out and vanquish the vile wizard Keir Blackthorn, before his cult unleashes havoc on the city.
Description:
Players will get the chance to immerse themselves in the world of D&D straight out of the Forgotten Realms with classic creatures straight out of D&D lore. Be ready for adventure and plenty of twists along the way as you fight to stop the cult from completing their unknown ritual. Who knows what untold monstrosity they are trying to summon? So who's ready for adventure? Players will also receive a set of terrain for playing in the event.
An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
The Hammers of Moradin in the Dwarven City of Berronar are calling for aid to eradicate a Legion of Devils from the Nine Hells, and reclaim their sacred shrine. A 12th Level D&D One Shot Adventure.
Description:
You must make your way through the hot gates in the deadly lava fields; Navigate a rotating labyrinth; and eradicate a Pit Fiend who has made a mockery of the Dwarves and their Gods. There is no shortage of deadly traps to survive, fiends to defeat, puzzles and challenges to overcome before you can claim victory and restore the Heart of the Fire. Bring your own 12th level standard build character or choose from pre-generated characters provided. Campaign Magic Items will be provided by the DM.
The Hammers of Moradin in the Dwarven City of Berronar are calling for aid to eradicate a Legion of Devils from the Nine Hells, and reclaim their sacred shrine. A 12th Level D&D One Shot Adventure.
Description:
You must make your way through the hot gates in the deadly lava fields; Navigate a rotating labyrinth; and eradicate a Pit Fiend who has made a mockery of the Dwarves and their Gods. There is no shortage of deadly traps to survive, fiends to defeat, puzzles and challenges to overcome before you can claim victory and restore the Heart of the Fire. Bring your own 12th level standard build character or choose from pre-generated characters provided. Campaign Magic Items will be provided by the DM.
The Hammers of Moradin in the Dwarven City of Berronar are calling for aid to eradicate a Legion of Devils from the Nine Hells, and reclaim their sacred shrine. A 12th Level D&D One Shot Adventure.
Description:
You must make your way through the hot gates in the deadly lava fields; Navigate a rotating labyrinth; and eradicate a Pit Fiend who has made a mockery of the Dwarves and their Gods. There is no shortage of deadly traps to survive, fiends to defeat, puzzles and challenges to overcome before you can claim victory and restore the Heart of the Fire. Bring your own 12th level standard build character or choose from pre-generated characters provided. Campaign Magic Items will be provided by the DM.