Dark magics guard the life of a corrupted prince. Can two teams of patriots foil his mirror magic! A mid-level adventure in two rounds brought to you by the Team behind Storming Cloud Nine.
You wake up in the woods with a pounding head. You realize that perhaps the famous drunken celebration of St. Ohrho’s Day is the wrong day to agree to start a quest, even in search of the holy relics.
Six D&D3E/d20 players will take pre-generated characters and assault an ancient Giant’s Stronghold, now occupied by an unknown evil and minions. An adventure of 7th level characters.
Dungeons & Dragons 3rd Edition (Wizards of the Coast), Making a Name - Living Kalamar Tournament
Description:
All great adventurers must make choices.This tournament gives the PCs that choice between two competing pleas for help.Which will they choose! Will it be the right choice! A 1 st-level Living Kalamar character is required.