The king needs heroes to deal with a traitorous noble house. But things are not so cut & dry, and a simple job bringing the family to justice turns into a desperate battle for the kingdom itself.
The king needs heroes to deal with a traitorous noble house. But things are not so cut & dry, and a simple job bringing the family to justice turns into a desperate battle for the kingdom itself.
Over a century ago, the disgraced imperial apothecary settled in the badlands, where local villagers still talk about him in hushed tones. It's rumored his old tower has been found again.
Description:
Among the alchemists of the university, some say that Kranis completed the magnum opus, but others insist he was banished for taking dark and terrible shortcuts in his search for the secrets of immortality. What are you seeking in this old tower?
A town fights against wannabe knights, migrant dwarves & hoarding dragons. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
A town fights against wannabe knights, migrant dwarves & hoarding dragons. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
A town fights against wannabe knights, migrant dwarves & hoarding dragons. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?