Hidden within the Fortress of the Ur-Mage is the Wand of Death. The Ur-Mage opens the doors of his deadly stronghold every ten years, allowing crusaders of the realm to enter.
Description:
Hidden within the Fortress of the Ur-Mage is the great prize, the Wand of Death. To entertain his insatiable madness, or perhaps for some other unknowable purpose, the Ur-Mage opens the doors of the Fortress every ten years, allowing the heroes and demigods of the realm to enter in pursuit of the Wand. A crusader bearing the Wand of Death could command the dead, shatter planes, even slay the gods themselves. Today the games begin. The gates of the Fortress have opened. A tournament module.
The classic dungeon module S2: White Plume Mountain - darker, harsher, deadlier, and re-imagined.
Description:
The classic dungeon module S2: White Plume Mountain - darker, harsher, deadlier, and re-imagined. Venture into a volcanic mountain catacomb in search of three legendary weapons: Wave, Whelm, and Blackrazor. However, Dragotha's undead thralls wait... Fast, freaky, and deadly - one of the greatest dungeon delves of all time rises again.