The players awake in the clutches a foul ritual, prepared for sacrifice! Inspired by the works of Clark Ashton Smith. Level 0.
Description:
This 0-level adventure funnel begins in media res with the characters awakening deep within an opulent palace where they are set to become unwitting sacrifices to the corpse-god Mordiggian. There they must piece together the clues as to their whereabouts, contend with a ghoulish death cult, stop a vile sacrament, close a gate to the underworld, and ultimately confront the Corpse-God himself if they want to escape the Charnel Palace and save their very souls.
Attempt to survive deadly events that test your luck, skill, creativity, and improvisation. This semi-competitive adventure tasks you to not only survive, but also uncover secrets and unlock prizes.
Description:
An adventure that has players taking the role of commoners trapped in a medieval game show competition. The twelve events test luck and skill, but also creativity and improvisation. Do you think you can cook a cake good enough for the king? How good are you at wrestling greased piglets? Can you outrun an aberration while tied to another hapless contender? The adventure introduces semi-competitive play as players not only attempt to survive, but also uncover the secrets of each event and score valuable Silver Prizes. The tournament is bloody, but if a player's character is killed; another event starts soon, and the player brings a new character into the competition.
Attempt to survive deadly events that test your luck, skill, creativity, and improvisation. This semi-competitive adventure tasks you to not only survive, but also uncover secrets and unlock prizes.
Description:
An adventure that has players taking the role of commoners trapped in a medieval game show competition. The twelve events test luck and skill, but also creativity and improvisation. Do you think you can cook a cake good enough for the king? How good are you at wrestling greased piglets? Can you outrun an aberration while tied to another hapless contender? The adventure introduces semi-competitive play as players not only attempt to survive, but also uncover the secrets of each event and score valuable Silver Prizes. The tournament is bloody, but if a player's character is killed; another event starts soon, and the player brings a new character into the competition.
After years of living as Indentured People, now you can play in the Mad King's games, testing luck, skill, and creativity. All to clear debts, become heroes, and win a Noble's ransom. Each day is new
Description:
Players take control of four commoners, one at a time to survive these 0-level semi-competitive adventures. With multiple games to choose from, what traps or tricks, will you face? Each day will be a different set of games! Carlos Hill returns to DM for his 4th Con Appearance, this time bringing Dungeon Crawl Classics to the masses! Each player will get character sheets, DCC reference pages, a representative miniature of one of their peasants and a special trophy miniature for this adventure.
After years of living as Indentured People, now you can play in the Mad King's games, testing luck, skill, and creativity. All to clear debts, become heroes, and win a Noble's ransom. Each day is new
Description:
Players take control of four commoners, one at a time to survive these 0-level semi-competitive adventures. With multiple games to choose from, what traps or tricks, will you face? Each day will be a different set of games! Carlos Hill returns to DM for his 4th Con Appearance, this time bringing Dungeon Crawl Classics to the masses! Each player will get character sheets, DCC reference pages, a representative miniature of one of their peasants and a special trophy miniature for this adventure.
After years of living as Indentured People, now you can play in the Mad King's games, testing luck, skill, and creativity. All to clear debts, become heroes, and win a Noble's ransom. Each day is new
Description:
Players take control of four commoners, one at a time to survive these 0-level semi-competitive adventures. With multiple games to choose from, what traps or tricks, will you face? Each day will be a different set of games! Carlos Hill returns to DM for his 4th Con Appearance, this time bringing Dungeon Crawl Classics to the masses! Each player will get character sheets, DCC reference pages, a representative miniature of one of their peasants and a special trophy miniature for this adventure.
After years of living as Indentured People, now you can play in the Mad King's games, testing luck, skill, and creativity. All to clear debts, become heroes, and win a Noble's ransom. Each day is new
Description:
Players take control of four commoners, one at a time to survive these 0-level semi-competitive adventures. With multiple games to choose from, what traps or tricks, will you face? Each day will be a different set of games! Carlos Hill returns to DM for his 4th Con Appearance, this time bringing Dungeon Crawl Classics to the masses! Each player will get character sheets, DCC reference pages, a representative miniature of one of their peasants and a special trophy miniature for this adventure.
After years of living as Indentured People, now you can play in the Mad King's games, testing luck, skill, and creativity. All to clear debts, become heroes, and win a Noble's ransom. Each day is new
Description:
Players take control of four commoners, one at a time to survive these 0-level semi-competitive adventures. With multiple games to choose from, what traps or tricks, will you face? Each day will be a different set of games! Carlos Hill returns to DM for his 4th Con Appearance, this time bringing Dungeon Crawl Classics to the masses! Each player will get character sheets, DCC reference pages, a representative miniature of one of their peasants and a special trophy miniature for this adventure.
The imprisonment of the wood-witch, Jess'Alia, is a forgotten memory. But when Anise Muttwrangler goes missing it could trigger a chain of events that will change the region around Stennard forever!
Description:
All the children in Stennard know that they shouldn't play in the Whispering Wood, especially around Wood-Witch Rise. The Rise is a place notorious for mysterious disappearances and horrific accidents. To impulsive youth, however, stories are just stories, until Anise Muttwrangler goes missing. This event uses the Dungeon Crawl Classics ruleset modified to my grimdark, survival horror setting of Stennard. Expect a certain level of gross out/body horror (hence the 18+ designation).