New treasure seekers & saviors travel to this once busy wizard's lodge. Mages could rest bodies here while their astral forms traveled the planes. Now it's a lost trove of magic with unknown dangers!
Description:
Wealthy humanoids unwind from the rigors of life on the Plane of Erth at the healing waters of day spas; BUT the most powerful 1% of the wizard class can spend an eon at the Spa of the Dreaming Sorcerers and rejuvenate their magically corrupted bodies as their astral forms travel the Planes of existence in search of even more powerful spells! But that was Eons ago. This magical retreat is the stuff of legends for the treasures it might hold from the sleeping mages. YET, it may be the only hope for the new heroes that are about to search for it. Zero level characters will begin as either a neutral greedy adventurer, chaotic souls on quests for power, or law abiding heroes who want to save their home town. All three are after the fabled N-STONES that are rumored to still reside within the treasure lockers of those who traveled the dimensions from the retreat, and never returned!
New treasure seekers & saviors travel to this once busy wizard's lodge. Mages could rest bodies here while their astral forms traveled the planes. Now it's a lost trove of magic with unknown dangers!
Description:
Wealthy humanoids unwind from the rigors of life on the Plane of Erth at the healing waters of day spas; BUT the most powerful 1% of the wizard class can spend an eon at the Spa of the Dreaming Sorcerers and rejuvenate their magically corrupted bodies as their astral forms travel the Planes of existence in search of even more powerful spells! But that was Eons ago. This magical retreat is the stuff of legends for the treasures it might hold from the sleeping mages. YET, it may be the only hope for the new heroes that are about to search for it. Zero level characters will begin as either a neutral greedy adventurer, chaotic souls on quests for power, or law abiding heroes who want to save their home town. All three are after the fabled N-STONES that are rumored to still reside within the treasure lockers of those who traveled the dimensions from the retreat, and never returned!
The Cult of the Harrower is ancient & each of the eight eyes of its spider-idol is rumored to be a moonstone gem the size of a pigeon's egg. Treasure & glory await for those that seek it!
Description:
The Cult of the Harrower is ancient, and each of the eight eyes of its spider-idol is rumored to be a moonstone gem the size of a pigeon's egg. Moreover, somewhere within the cult's sanctuary, a pool flows from the Egg of Creation. Will your Thief seek to make a legendary score? Will your Wizard pursue the shards of the Egg? Will your Cleric join the cult? Or will your Warrior fight his way through the web-covered passages to rescue them if they fail? Any or all of these scenarios are possible!
A mysterious floating castle near Frost Fang Mountain is starting to collapse, raining stony death upon the village below. An expedition departs to investigate what can be done to save the town.
Description:
A mysterious castle floats above the Village of Neverthawes, located near the legendary Frost Fang Mountain. The castle, and the floating isle it rests upon, remained unchanged for over one hundred years. But now the great island is beginning to collapse, rock by rock, boulder by boulder. An expedition leaves shortly to investigate the castle, and to see if anything can be done to save the village below. The Frost Fang Expedition is a light-hearted, and delightfully fun 1st level adventure, full of whimsical art and player handouts.
The wealth of the new dwarven trade has fallen silent in the past months. None have returned that have gone to visit. A desperate merchant seeks heroes to find what has come & to reinvigorate trade.
The wealth of the new dwarven trade has fallen silent in the past months. None have returned that have gone to visit. A desperate merchant seeks heroes to find what has come & to reinvigorate trade.
The wealth of the new dwarven trade has fallen silent in the past months. None have returned that have gone to visit. A desperate merchant seeks heroes to find what has come & to reinvigorate trade.
The wealth of the new dwarven trade has fallen silent in the past months. None have returned that have gone to visit. A desperate merchant seeks heroes to find what has come & to reinvigorate trade.
The merchants-lords of House Kovacs are hosting their annual fete. You and your band of rogues have 1 night to case the joint & make off with an overlord's ransom in gold.
Description:
The lure of a legendary treasure-hold makes for strange bedfellows. On this night you will be joined by masters of opposing crime families, agreeing to a one night truce to pull off an impossible crime. Together you will plot the heist, select a team of coves, and – dark lord willing – make off with a fortune in gold and jewels. But when dawn rises over the smoky city and it comes time to divide your take, the old adage of honor among thieves will be tested one last time.
The merchants-lords of House Kovacs are hosting their annual fete. You and your band of rogues have 1 night to case the joint & make off with an overlord's ransom in gold.
Description:
The lure of a legendary treasure-hold makes for strange bedfellows. On this night you will be joined by masters of opposing crime families, agreeing to a one night truce to pull off an impossible crime. Together you will plot the heist, select a team of coves, and – dark lord willing – make off with a fortune in gold and jewels. But when dawn rises over the smoky city and it comes time to divide your take, the old adage of honor among thieves will be tested one last time.