The Arl is expecting his children to return home, the arling is overrun with darkspawn and most soldiers are headed south to stop the incursion. You are hired to gather his children and get them home.
The Mages of Markham's Circle have joined countless others in a rebellion against Templar oppression. Can you help a group of them escape the city before the Templars catch you?
Description:
The destruction of Kirkwalls Chantry in 9:37 Dragon was only the beginning. After peace talks failed, Circle mages across southern Thedas rose up together to finally escape oppression at the hands of the Templars. Templar leadership, unwilling to listen to calls for a peaceful resolution any longer, broke from Chantry control and began hunting mages without restraint. The Mage-Templar War had begun. This adventure follows a group of mages and the allies helping them escape from Markham's Circle in the southeastern Free Marches. Can you work together to get the mages - and yourselves - out of the city before you're caught and executed (or worse) by the Templars pursuing you? Content Warnings: Fantasy violence
The Mages of Markham's Circle have joined countless others in a rebellion against Templar oppression. Can you help a group of them escape the city before the Templars catch you?
Description:
The destruction of Kirkwalls Chantry in 9:37 Dragon was only the beginning. After peace talks failed, Circle mages across southern Thedas rose up together to finally escape oppression at the hands of the Templars. Templar leadership, unwilling to listen to calls for a peaceful resolution any longer, broke from Chantry control and began hunting mages without restraint. The Mage-Templar War had begun. This adventure follows a group of mages and the allies helping them escape from Markham's Circle in the southeastern Free Marches. Can you work together to get the mages - and yourselves - out of the city before you're caught and executed (or worse) by the Templars pursuing you? Content Warnings: Fantasy violence
A legendary house of spectacles and pleasure is possessed. Lady Blue needs your partys help in eliminating the threat and protecting the house and occupants.
Description:
Lady Blue has requested help from your party based on your expertise in eliminating evil spirits, monsters and all things from the fade. In the midst of this you must also protect the values of the house and its occupants. There will be fighting, puzzle solving and fun.
A legendary house of spectacles and pleasure is possessed. Lady Blue needs your partys help in eliminating the threat and protecting the house and occupants.
Description:
Lady Blue has requested help from your party based on your expertise in eliminating evil spirits, monsters and all things from the fade. In the midst of this you must also protect the values of the house and its occupants. There will be fighting, puzzle solving and fun.