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2. Into the Nexus - A Hybris Theory
- ID:
- 2017-RPG17103242
- Year:
- 2017
- Title:
- Into the Nexus - A Hybris Theory
- Summary:
- You've docked on a foreign port. Your captain is dead. Can you & your crew survive & get flying again? Set on an alternate Earth where magic uses the power of parallel universes.
- Description:
- Sometime, in what written works I have found called The Age of Aquarius, certain people began having abilities to “See the Possibilities”. This has to be the most disappointing naming of magic ever. These gifted souls were called Q'anics and were able to see the other Earths and what could have been. It only took a score of years before they figured out they could bring forward that reality into our own. According to what written works survived, the Q'anics, began trying to make our world better. In the history of everything, that intent, has always worked out for the best. Needless to say, thought I felt the need to write it, they failed. In roughly the year 1989 BD, the most powerful of these Q'anics chose to bring the best of all the “Other Earths” into our reality. Creating a utopia. It. Didn’t. Work
3. Into the Nexus - Very Huge Saga
- ID:
- 2017-RPG17103250
- Year:
- 2017
- Title:
- Into the Nexus - Very Huge Saga
- Summary:
- Your crew has been given a strange box. Your job is discover what is contained inside & unlock its secrets. But look out, others want that box too. Set on a post apocalyptic alternate Earth.
- Description:
- Sometime, in what written works I have found called The Age of Aquarius, certain people began having abilities to “See the Possibilities”. This has to be the most disappointing naming of magic ever. These gifted souls were called Q'anics and were able to see the other Earths and what could have been. It only took a score of years before they figured out they could bring forward that reality into our own. According to what written works survived, the Q'anics, began trying to make our world better. In the history of everything, that intent, has always worked out for the best. Needless to say, thought I felt the need to write it, they failed. In roughly the year 1989 BD, the most powerful of these Q'anics chose to bring the best of all the “Other Earths” into our reality. Creating a utopia. It. Didn’t. Work.
4. Into the Nexus: A Hybris Theory
- ID:
- 2016-RPG1684092
- Year:
- 2016
- Title:
- Into the Nexus: A Hybris Theory
- Summary:
- You've docked on a foreign port. Your captain is dead. Can you & your crew survive and get flying again? Game set on an alternate Earth where magic uses the power of parallel universes.
- Description:
- Sometime, in what written works I have found called The Age of Aquarius, certain people began having abilities to “See the Possibilities”. This has to be the most disappointing naming of magic ever. These gifted souls were called Q'anics and were able to see the other Earths and what could have been. It only took a score of years before they figured out they could bring forward that reality into our own. According to what written works survived, the Q'anics, began trying to make our world better. In the history of everything, that intent, has always worked out for the best. Needless to say, thought I felt the need to write it, they failed. In roughly the year 1989 BD, the most powerful of these Q'anics chose to bring the best of all the “Other Earths” into our reality. Creating a utopia. It. Didn’t. Work.
5. Into the Nexus: Very Huge Saga
- ID:
- 2016-RPG1684102
- Year:
- 2016
- Title:
- Into the Nexus: Very Huge Saga
- Summary:
- Your crew has been given a strange box. Your job is discover what is contained inside and unlock its secrets. But look out, others want that box too. Set on a post apocalyptic alternate Earth.
- Description:
- Sometime, in what written works I have found called The Age of Aquarius, certain people began having abilities to “See the Possibilities”. This has to be the most disappointing naming of magic ever. These gifted souls were called Q'anics and were able to see the other Earths and what could have been. It only took a score of years before they figured out they could bring forward that reality into our own. According to what written works survived, the Q'anics, began trying to make our world better. In the history of everything, that intent, has always worked out for the best. Needless to say, thought I felt the need to write it, they failed. In roughly the year 1989 BD, the most powerful of these Q'anics chose to bring the best of all the “Other Earths” into our reality. Creating a utopia. It. Didn’t. Work.