Set in the world of Robert E. Howard's iconic barbarian, the game pits 1 to 4 heroes against a nefarious Overlord & his minions.
Description:
You immerse yourselves in a far-ranging array of scenarios, all boasting healthy doses of swords and sorcery. Then you resolve your battles with an innovative combat system that almost lets you feel the strain in your muscles and the weight of your sword in your hand. GM is the Overlord, playing the Opposition forces, and the other players play Conan and his companions.
The Final Ritual:
In the vast swamps at the southern edge of the province, they arrive at a village as panicked settlers flee before the Pict advance. Only a courageous priestess of Mitra has remained to slow the savage warriors and prevent the coming massacre. Conan and his allies set to building barricades and the priestess begins a magical ritual using the six relics of her village. If she can
complete the invocation, it should slow Zogar Sag’s troops and buy the fleeing settlers the time they need to survive.
6 strangers arrive in the small fishing village of Harrack, each hoping to take the mountain pass to the Border Kingdoms before winter makes it impassable, but a blizzard changes their plans.
Description:
Six strangers arrive in the small fishing village of Harrack, each hoping to take the mountain pass to the Border Kingdoms before winter makes it impassable, but a blizzard changes their plans. A sword & sorcery scenario involving action, roleplaying, and elements of the macabre.
Zingara has peace, thanks to your band of adventurers. You are called upon again, to investigate a growing darkness. Is it the workings of your rivals in Argos? Or something worse.
The stars are turning, the portents are dark. Morbid dreams disturb your rest. Grim rumors & ill fated deeds wend their way from the depths of Stygia. Can you silence the beckoning madness?
Ill fate has befallen a member of your group. Evil is brewing in the dark heart of Stygia. It's a race against time to stop doom from being unleashed. Playing in part 1 is preferred but not required.
The crack of the whip. The beating of the drum. The ocean water leaving salt on your blistered hands. This is all you have known since being strapped to the oar. Now a storm is coming.
Description:
This game will set a tale in Hyboria, the world of Conan. Expect it to be dark and fairly bloody. The rules are d20 based, so don't worry if you have never played Conan. Any d20 experience will give you enough to get by... but perhaps not enough to survive.
Zingara has peace, thanks to your band of adventurers. You are called upon again, to investigate a growing darkness. Is it the workings of your rivals in Argos? Or something worse…
The stars are turning, portents are dark. Morbid dreams disturb your rest. Whispers of grim rumors and ill fated deeds wend their way from the depths of Stygia. Can you silence the beckoning madness?
Everyone knows you can’t rule a country without the cunning use of a flag. An ancient artifact, the Banner of Ty’Lek, lies hidden in dangerous ruins. Lord Eldazz wants it…..NOW!