A transatlantic flight brings together an unusual mix of travelers. An unexpected occurrence will force them to choose to pursue their own ends, or put them aside & stand together.
Description:
The Egret is a modern aeronautic marvel, racing across the Atlantic from Europe to Brazil in less than three days. She's sleek, elegant, and flying on her is a story worth telling. You've been eagerly awaiting the trip, but not for any of those reasons. You have more personal and more pressing matters to attend to. Every character on board the Egret has their own goals to accomplish on the flight, and their own consequences if they fail. When confronted with a fateful incident, can you come together and triumph, or will your differences tear you apart?
No experience with the system is required and all play materials will be provided. Due to thematic content this scenario is not suitable for children under 13 years of age.
A transatlantic flight brings together an unusual mix of travelers. An unexpected occurrence will force them to choose to pursue their own ends, or put them aside & stand together.
Description:
The Egret is a modern aeronautic marvel, racing across the Atlantic from Europe to Brazil in less than three days. She's sleek, elegant, and flying on her is a story worth telling. You've been eagerly awaiting the trip, but not for any of those reasons. You have more personal and more pressing matters to attend to. Every character on board the Egret has their own goals to accomplish on the flight, and their own consequences if they fail. When confronted with a fateful incident, can you come together and triumph, or will your differences tear you apart?
No experience with the system is required and all play materials will be provided. Due to thematic content this scenario is not suitable for children under 13 years of age.
The nuptial ball for the Duke's heir is tonight. You don't care for the young couple, but you have a plan to steal the bride's jewels. A night of deception, body doubles, & betrayal awaits!
Description:
Engagements between families in the high nobility are always the source of major social events, and this is no different. A ducal heir, and a darling young lady entering her prime...it was bound to happen eventually, and you and your fellows have been planning long and hard for the occasion. After months of social positioning, a few small bribes, and long night plotting over port with a changeling friend adept at illusions, your plan to swap a body-double in for the girl so you can calmly and quietly make off with the absolute fortune in her family's jewelry she'll be wearing at her nuptial ball. There's risk, certainly, but no one will be hurt, and none shall be the wiser...it will be an excellent reward for to end an evening's entertainment. No prior experience with the Clockwork: Dominion roleplaying game is required. All play materials will be provided.
The nuptial ball for the Duke's heir is tonight. You don't care for the young couple, but you have a plan to steal the bride's jewels. A night of deception, body doubles, & betrayal awaits!
Description:
Engagements between families in the high nobility are always the source of major social events, and this is no different. A ducal heir, and a darling young lady entering her prime...it was bound to happen eventually, and you and your fellows have been planning long and hard for the occasion. After months of social positioning, a few small bribes, and long night plotting over port with a changeling friend adept at illusions, your plan to swap a body-double in for the girl so you can calmly and quietly make off with the absolute fortune in her family's jewelry she'll be wearing at her nuptial ball. There's risk, certainly, but no one will be hurt, and none shall be the wiser...it will be an excellent reward for to end an evening's entertainment. No prior experience with the Clockwork: Dominion roleplaying game is required. All play materials will be provided.
The nuptial ball for the Duke's heir is tonight. You don't care for the young couple, but you have a plan to steal the bride's jewels. A night of deception, body doubles, & betrayal awaits!
Description:
Engagements between families in the high nobility are always the source of major social events, and this is no different. A ducal heir, and a darling young lady entering her prime...it was bound to happen eventually, and you and your fellows have been planning long and hard for the occasion. After months of social positioning, a few small bribes, and long night plotting over port with a changeling friend adept at illusions, your plan to swap a body-double in for the girl so you can calmly and quietly make off with the absolute fortune in her family's jewelry she'll be wearing at her nuptial ball. There's risk, certainly, but no one will be hurt, and none shall be the wiser...it will be an excellent reward for to end an evening's entertainment. No prior experience with the Clockwork: Dominion roleplaying game is required. All play materials will be provided.
Join a Royal Society expedition to the arctic to help Nikola Tesla study the aurora & see what adventure waits at the top of the world!
Description:
Brave the blinding white in the company of Nikola Tesla in this scenario for Clockwork: Dominion. You are part of a group of scientists and alchemists from the Royal Society who have set out with Mr. Tesla to examine the phenomenon of the Aurora Borealis and further his work on the wireless transmission of electricity. Your expedition into the unknown ice is sure to be dangerous, but you could be part of the team that helps unlock the free transmission of power for the whole world! No matter the hazards waiting on the ice, the risk is well worth it.
All play materials will be provided. Due to scenes of intense pulp peril this game is not intended for children.
Join a Royal Society expedition to the arctic to help Nikola Tesla study the aurora & see what adventure waits at the top of the world!
Description:
Brave the blinding white in the company of Nikola Tesla in this scenario for Clockwork: Dominion. You are part of a group of scientists and alchemists from the Royal Society who have set out with Mr. Tesla to examine the phenomenon of the Aurora Borealis and further his work on the wireless transmission of electricity. Your expedition into the unknown ice is sure to be dangerous, but you could be part of the team that helps unlock the free transmission of power for the whole world! No matter the hazards waiting on the ice, the risk is well worth it.
All play materials will be provided. Due to scenes of intense pulp peril this game is not intended for children.
In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - or if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself. New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.
In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - or if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself. New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.
In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - or if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself. New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.