A ferocious attack on the once-peaceful Dales sparks a journey into the wilderness of the highlands, where new alliances must be forged if you are to stave off the wilds' monsters and sorcerers.
Description:
"The western Dales descend into a thickly-wooded vale: Cedargate, the land in the shadow of the wild Craggen Highlands. Year by year, the Woodwards stand watch from towers and walls, sworn to repel aggressors from the Highlands, whether vicious raiders or rampaging beasts.
This year has been difficult. Raids have been more frequent, by parties in larger numbers. The Woodwards seek allies from outside of Cedargate to help weather this storm. To some, it feels as if Cedargate will surely fall. As willing Dalesfolk travel to Cedargate to take up arms, a new threat draws near: a terrifying beast unlike
anything seen in the Dales. The monster’s appearance is only the start of a desperate journey into the Highlands that may reveal new friends and new foes alike.
[Adventuring] [Journey] [Combat-heavy]"
A ferocious attack on the once-peaceful Dales sparks a journey into the wilderness of the highlands, where new alliances must be forged if you are to stave off the wilds' monsters and sorcerers.
Description:
"The western Dales descend into a thickly-wooded vale: Cedargate, the land in the shadow of the wild Craggen Highlands. Year by year, the Woodwards stand watch from towers and walls, sworn to repel aggressors from the Highlands, whether vicious raiders or rampaging beasts.
This year has been difficult. Raids have been more frequent, by parties in larger numbers. The Woodwards seek allies from outside of Cedargate to help weather this storm. To some, it feels as if Cedargate will surely fall. As willing Dalesfolk travel to Cedargate to take up arms, a new threat draws near: a terrifying beast unlike
anything seen in the Dales. The monster’s appearance is only the start of a desperate journey into the Highlands that may reveal new friends and new foes alike.
[Adventuring] [Journey] [Combat-heavy]"
A ferocious attack on the once-peaceful Dales sparks a journey into the wilderness of the highlands, where new alliances must be forged if you are to stave off the wilds' monsters and sorcerers.
Description:
"The western Dales descend into a thickly-wooded vale: Cedargate, the land in the shadow of the wild Craggen Highlands. Year by year, the Woodwards stand watch from towers and walls, sworn to repel aggressors from the Highlands, whether vicious raiders or rampaging beasts.
This year has been difficult. Raids have been more frequent, by parties in larger numbers. The Woodwards seek allies from outside of Cedargate to help weather this storm. To some, it feels as if Cedargate will surely fall. As willing Dalesfolk travel to Cedargate to take up arms, a new threat draws near: a terrifying beast unlike
anything seen in the Dales. The monster’s appearance is only the start of a desperate journey into the Highlands that may reveal new friends and new foes alike.
[Adventuring] [Journey] [Combat-heavy]"
Your neighborhood is being invaded by a new, supernatural breed of underworld loan sharks and it's up to you to connect the dots, uncover their plot, and drive them out.
Description:
"The Falzoni mob has sunk its teeth deep in the flesh of the Miller’s Square neighborhood. Their smooth-talking loan sharks drive business owners into financial ruin, and sooner or later they all turn up dead. But being a private detective in this town, you know well that what may seem like a run-of-the-mill racketeering operation must hide a much more arcane and insidious plot.
Who in the shadows is benefitting from the people of Miller's Square racking up all this debt? What kind of a dark deal did the Falzoni sign and what are nefarious powers are they getting in return? Hitting the pavement is the only way to find out, but you may find yourself facing unnatural mobsters and sharks greater than mere loan sharks if you dip your feet into this tank...
[Investigation] [Noir] [Action]"
Your neighborhood is being invaded by a new, supernatural breed of underworld loan sharks and it's up to you to connect the dots, uncover their plot, and drive them out.
Description:
"The Falzoni mob has sunk its teeth deep in the flesh of the Miller’s Square neighborhood. Their smooth-talking loan sharks drive business owners into financial ruin, and sooner or later they all turn up dead. But being a private detective in this town, you know well that what may seem like a run-of-the-mill racketeering operation must hide a much more arcane and insidious plot.
Who in the shadows is benefitting from the people of Miller's Square racking up all this debt? What kind of a dark deal did the Falzoni sign and what are nefarious powers are they getting in return? Hitting the pavement is the only way to find out, but you may find yourself facing unnatural mobsters and sharks greater than mere loan sharks if you dip your feet into this tank...
[Investigation] [Noir] [Action]"
Your neighborhood is being invaded by a new, supernatural breed of underworld loan sharks and it's up to you to connect the dots, uncover their plot, and drive them out.
Description:
"The Falzoni mob has sunk its teeth deep in the flesh of the Miller’s Square neighborhood. Their smooth-talking loan sharks drive business owners into financial ruin, and sooner or later they all turn up dead. But being a private detective in this town, you know well that what may seem like a run-of-the-mill racketeering operation must hide a much more arcane and insidious plot.
Who in the shadows is benefitting from the people of Miller's Square racking up all this debt? What kind of a dark deal did the Falzoni sign and what are nefarious powers are they getting in return? Hitting the pavement is the only way to find out, but you may find yourself facing unnatural mobsters and sharks greater than mere loan sharks if you dip your feet into this tank...
[Investigation] [Noir] [Action]"
Your neighborhood is being invaded by a new, supernatural breed of underworld loan sharks and it's up to you to connect the dots, uncover their plot, and drive them out.
Description:
"The Falzoni mob has sunk its teeth deep in the flesh of the Miller’s Square neighborhood. Their smooth-talking loan sharks drive business owners into financial ruin, and sooner or later they all turn up dead. But being a private detective in this town, you know well that what may seem like a run-of-the-mill racketeering operation must hide a much more arcane and insidious plot.
Who in the shadows is benefitting from the people of Miller's Square racking up all this debt? What kind of a dark deal did the Falzoni sign and what are nefarious powers are they getting in return? Hitting the pavement is the only way to find out, but you may find yourself facing unnatural mobsters and sharks greater than mere loan sharks if you dip your feet into this tank...
[Investigation] [Noir] [Action]"
Deep in cyberspace, a pagoda-like Domain grants visitors power over the flow of data. You are hired to Harness into its VR and secure it from the Ōgama faction as well as its own mystical defenders.
Description:
"Two days ago a rival cyber team -- the Ōgama marauders -- has identified, isolated, and taken control of an anomalous Domain in cyberspace, codenamed BNZ4I-10, which allows them to manipulate the flow of data throughout cyberspace, even highly sensitive information sent from secure locations, and siphon it into their hands. This technology grants their cyber team unchecked reach and significant advantage. In fact, this very communication could be tapped.
We managed to secure a line of communications into it; we can Harness your team and project you into the Domain’s virtual representation. Your objective is to infiltrate and take over BNZ4I-10, clear all Ōgama presence and code, and transfer control to Section 7. As a secondary objective, identify and secure any tech or artifacts used by Ōgama operatives to control or access the server.
[Heist] [Action]"
Deep in cyberspace, a pagoda-like Domain grants visitors power over the flow of data. You are hired to Harness into its VR and secure it from the Ōgama faction as well as its own mystical defenders.
Description:
"Two days ago a rival cyber team -- the Ōgama marauders -- has identified, isolated, and taken control of an anomalous Domain in cyberspace, codenamed BNZ4I-10, which allows them to manipulate the flow of data throughout cyberspace, even highly sensitive information sent from secure locations, and siphon it into their hands. This technology grants their cyber team unchecked reach and significant advantage. In fact, this very communication could be tapped.
We managed to secure a line of communications into it; we can Harness your team and project you into the Domain’s virtual representation. Your objective is to infiltrate and take over BNZ4I-10, clear all Ōgama presence and code, and transfer control to Section 7. As a secondary objective, identify and secure any tech or artifacts used by Ōgama operatives to control or access the server.
[Heist] [Action]"
In a neon-lit Tokyo bathhouse-club, haunted by yokai, a smuggler gang hires your crew as negotiators, mystics, and bodyguards as they meet to do business with the infamous Ghost Market elite.
Description:
"The infamously exclusive Ghost Market, the Megacity’s roving AR black market, has come to a nearby neighborhood and you’ve been invited… to work.
Your employers are a smuggler gang called the Yuna (“bathhouse girls”), operating out of their sentō (bathhouse) which has been converted into a stylish night club. They’ve called you to act both as negotiators and as backup muscle to help them during a meeting with Ghost Market leaders to determine their future in the larger Tokyo underworld.
Your job will be successful if you can make sure the Yuna remain unharmed, and come out of their negotiations on top. Your contact is a Yuna named Choko, who has asked that you come to the sentō before the meeting. Rumor has it that the bathhouse is haunted by a kami or yōkai, which could complicate the negotiations – especially if the gang isn't even aware of the danger.
[Diplomacy] [Action]"