Bakshi meets Battle Cat in this 80s cartoon sci-fantasy adventure.
Description:
The shining kingdom of Aetheria is a peaceful, magical place full of happy people and valiant heroes, but beyond the ruined ancient cities of the Scarred Lands lies an evil realm ruled by monsters and madness. Lately, the wastelands are crawling with minions of Bloodgrave the Witch King, and many worry that he’s amassing an army to bring war against Aetheria. If he does, he’ll have to face the Guardians of Aetheria, brave heroes with strange powers that almost seem like they were designed entirely to make kids wan the action figure. Grimdark 80s animation meets Saturday morning cartoon toy commercials in this epic game of science-fantasy.
Qerth is a magical place full of mysterious creatures, ancient wizards, haughty elves, surly dwarves, dimwitted soldiers, sneaky pickpockets, and humble cheese makers. Or at least it was when you went to bed last night When you woke up this morning the world was turned upside down. There were dwarves casting spells and wizards without spellbooks and all kinds of monsters just hanging out at the tavern like they were respectable adventurers and not dungeon dwellers who only exist so you can kill them and take their stuff. You don’t need the old man with the eyepatch to tell you that your next adventure is to figure out what the heck’s going on.
A not-necessarily-loving tribute to the Dark Age of comics.
Description:
Super-heroes have been around for most of the 20th Century, but it wasn’t until the late 80s that they started to get EXTREME! In the 90s, hokey black and white morality, fisticuffs, and colorful costumes are out; moral ambiguity, impractically large weapons, and the paramilitary look are in. To be a super-hero these days, you need attitude, inexplicable anatomy, and a whole buttload of straps and pouches. It’s time to grit your teeth, clench your jaw until that vein in your neck is the size of a firehose, and be a hero!
Being a monster is hard. Being a teenager is hard. Imagine being a teeenage monsters. Luckily, there’s a place where young monsters can forge new friendships, enjoy the great outdoors, and make all kinds of terrible mistakes with limited adult supervision. Welcome to Camp Windigo, the only summer camp catering exclusively to teenage werewolves, young Frankensteins, sons of Dracula, and other monster-Americans. You’ve been there as a camper before, but this year you’re getting paid well below minimum wage to be a camp counselor for the first time. You’ve only got a week to get everything ready for the campers and prove to the other counselors (especially the cute ones) that you’re not lame.