It is the land without the gods! A follower of Narrheit has occupied one of the unholy thirteen pyramids of the fell god Unklar and seeks to spread chaos across the land!
The players find themselves standing in the shadow of giants. This adventure starts in the area of the Great Wall between Burnevitse and Kleaves. This is the first of three adventures.
The players find themselves standing in the shadow of giants. This adventure starts in the area of the Great Wall between Burnevitse and Kleaves. This is the first of three adventures.
The players move into the desolate area of The Tar Kiln. Soon, they learn this is the domain of the ruthless fire giants. This is the third and final part of three adventures.
Having come through The players move into the desolate area of The Tar Kiln. Soon, they learn this is the domain of the ruthless fire giants. This is the third and final part of three adventures.
The players continue into The Wilds. Winter’s rage comes upon the players and they must contend with the children of the frost. This is the second of three adventures.
The players continue into The Wilds. Winter’s rage comes upon the players and they must contend with the children of the frost. This is the second of three adventures.
In the wilderness frontier of the Blacktooth Ridge near the town of Hrueset, the residents of a small village has disappeared, and a medallion with a strange rune is the only clue.
Your Darius must deliver his master's ashes to the Crypt of Aarin-Kar. He needs guidance and aid for failure spells disaster. For there is more to the ashes than the cold remains of his master... An adventure for low level characters. A fast paced game that showcases the simplicity of the system!