The Roman Senate meets to discuss matters of great importance, until strange events begin to occur outside its hallowed halls which cause them to fear for the future of Rome.
Description:
The Senate, that grand and glorious symbol of Rome, meets once again to discuss matters of great importance. With them are the wisest and wealthiest men and women of Rome, who have earned their place amongst the powerful Senators. When strange events begin occurring outside their hallowed halls, they find their lives and the very future of the great Roman Empire in jeopardy. As one of these revered Senators or honored consultants, can you help to fend of the strange occurrences and defend the honor and glory of Rome?
Victorian England - a team of amateur archaeologists excavating at Hadrian's Wall are distracted by odd dreams of the past and (surely unrelated) grisly deaths.
Description:
In the north of England, Hadrian's Wall once formed the northern frontier of the mighty Roman Empire, guarding it from the wild tribes (and, some say, less mundane horrors) beyond. However, by these enlightened days of the mid-nineteenth century, it has long since crumbled to a mysterious (if still striking) ruin. As amateur archaeologists (NOT treasure hunters, despite the slurs of some newspapers) you were excited to be invited by one of the local landowners to make the first scientific excavation of Vercovicium, a fort on his property. You could've wished that he seemed more interested in history and less in one-upping his neighbour, but you began with enthusiasm. This has only been slightly tempered by the strangely vivid dreams you've had of Roman times and the increasingly lurid rumours of a (naturally unrelated) series of grisly deaths amongst local people and livestock.
Victorian England - a team of amateur archaeologists excavating at Hadrian's Wall are distracted by odd dreams of the past and (surely unrelated) grisly deaths.
Description:
In the north of England, Hadrian's Wall once formed the northern frontier of the mighty Roman Empire, guarding it from the wild tribes (and, some say, less mundane horrors) beyond. However, by these enlightened days of the mid-nineteenth century, it has long since crumbled to a mysterious (if still striking) ruin. As amateur archaeologists (NOT treasure hunters, despite the slurs of some newspapers) you were excited to be invited by one of the local landowners to make the first scientific excavation of Vercovicium, a fort on his property. You could've wished that he seemed more interested in history and less in one-upping his neighbour, but you began with enthusiasm. This has only been slightly tempered by the strangely vivid dreams you've had of Roman times and the increasingly lurid rumours of a (naturally unrelated) series of grisly deaths amongst local people and livestock.
Well, that ritual didn't go as planned. And it's about to get worse. You and six other investigators will find out how. 1920s setting.
Description:
You had a plan, just not a very good one. But it was the only one you had. You had a ritual, freshly translated and ready. Or ready enough, you thought. You were all desperate enough to try it and something went wrong. As you look as what remains of you and your desperate attempt to keep the vile minions of something beyond the stars in check, you wonder to yourself, how much worse could it get? A lot worse. Set in the 1920s and includes topics of death, loss, and failure. If you "have to come out on top" in a scenario, this probably isn't the adventure for you.
Well, that ritual didn't go as planned. And it's about to get worse. You and six other investigators will find out how. 1920s setting.
Description:
You had a plan, just not a very good one. But it was the only one you had. You had a ritual, freshly translated and ready. Or ready enough, you thought. You were all desperate enough to try it and something went wrong. As you look as what remains of you and your desperate attempt to keep the vile minions of something beyond the stars in check, you wonder to yourself, how much worse could it get? A lot worse. Set in the 1920s and includes topics of death, loss, and failure. If you "have to come out on top" in a scenario, this probably isn't the adventure for you.
Well, that ritual didn't go as planned. And it's about to get worse. You and six other investigators will find out how. 1920s setting.
Description:
You had a plan, just not a very good one. But it was the only one you had. You had a ritual, freshly translated and ready. Or ready enough, you thought. You were all desperate enough to try it and something went wrong. As you look as what remains of you and your desperate attempt to keep the vile minions of something beyond the stars in check, you wonder to yourself, how much worse could it get? A lot worse. Set in the 1920s and includes topics of death, loss, and failure. If you "have to come out on top" in a scenario, this probably isn't the adventure for you.
Well, that ritual didn't go as planned. And it's about to get worse. You and six other investigators will find out how. 1920s setting.
Description:
You had a plan, just not a very good one. But it was the only one you had. You had a ritual, freshly translated and ready. Or ready enough, you thought. You were all desperate enough to try it and something went wrong. As you look as what remains of you and your desperate attempt to keep the vile minions of something beyond the stars in check, you wonder to yourself, how much worse could it get? A lot worse. Set in the 1920s and includes topics of death, loss, and failure. If you "have to come out on top" in a scenario, this probably isn't the adventure for you.