Victorian England, youre a high society person of note and reputation. You receive an invitation to a ball at the Northlake estate. Please avoid scandalous indecency and any possible eldritch horrors
Description:
Victorian England, you are a member of the gentry - a high society socialite and person of some note and reputation. You've received an invitation from Lord and Lady Northlake to a ball at their estate. Formal dress required. Please avoid any scandalous indecency, and any possible eldritch horrors.
Explore a modern-age adventure from Symphony Arts Entertainment, where you and your fellow players will explore the twisted new breakthroughs in AI presented by a shadowy corporation!
Description:
Welcome to Project ECHO: The Birth of Thought, an exclusive corporate unveiling hosted by DarkWhisper Dynamics. Tonight, you are among a privileged few invited to witness the next leap forward in artificial intelligenceconscious, autonomous, human-like machines designed to reshape the future. Investors, government officials, industry leaders, and researchers have gathered to evaluate, negotiate, and determine the fate of this groundbreaking technology.
You are here to explore, investigate, or profit from the truth. Whether you are a corporate mogul, a scientist, a government official, or an outsider looking in, your choices will shape what unfolds. Play your role wellbut tread carefully. Some things are meant to remain unknown.
Players will be contacted with information regarding their character in the weeks prior to the event.
Strange events attract strange people. Generations of the curious have wondered what the Mothman was trying to say. Some spoke directly to that alien intelligence and were changed by it.
Description:
Set in Point Pleasant, WV, in December of 1967. In the days leading up to the Silver Bridge collapse. John Keel and others have noted that these alien intelligences often choose to communicate with people on the fringes of society. The liminal people. The ones at the crossroads. What if the Mothman or the related entities spoke to them? Does being that close to something so inhuman always lead to madness?
In 1924, you unearth an ancient tomb in Egypt. As you step inside, the stone slab slams shuttrapping you in darkness. Treasure awaits, and so may madness. Can you keep your sanity and find a way out?
Description:
It is November 24th, 1924. You have been working tirelessly with shovel, spade, and trowel in the Egyptian Valley of Kings. The sun beats down as your party's contracted laborers work like busy ants, and soon uncover a doorway. You stand proudly at the top of thirteen steps descending into an entryway covered by a large stone slab. Do you dare enter and reveal what's inside? A game where everyday people are thrust into situations beyond the ken of mortal men ... until now. Investigation and brains are your best weapons, and you are just as susceptible to a gunshot wound as someone you're up against. Steel your mind and protect your sanity!
In 1924, you unearth an ancient tomb in Egypt. As you step inside, the stone slab slams shuttrapping you in darkness. Treasure awaits, and so may madness. Can you keep your sanity and find a way out?
Description:
It is November 24th, 1924. You have been working tirelessly with shovel, spade, and trowel in the Egyptian Valley of Kings. The sun beats down as your party's contracted laborers work like busy ants, and soon uncover a doorway. You stand proudly at the top of thirteen steps descending into an entryway covered by a large stone slab. Do you dare enter and reveal what's inside? A game where everyday people are thrust into situations beyond the ken of mortal men ... until now. Investigation and brains are your best weapons, and you are just as susceptible to a gunshot wound as someone you're up against. Steel your mind and protect your sanity!
In 1924, you unearth an ancient tomb in Egypt. As you step inside, the stone slab slams shuttrapping you in darkness. Treasure awaits, and so may madness. Can you keep your sanity and find a way out?
Description:
It is November 24th, 1924. You have been working tirelessly with shovel, spade, and trowel in the Egyptian Valley of Kings. The sun beats down as your party's contracted laborers work like busy ants, and soon uncover a doorway. You stand proudly at the top of thirteen steps descending into an entryway covered by a large stone slab. Do you dare enter and reveal what's inside? A game where everyday people are thrust into situations beyond the ken of mortal men ... until now. Investigation and brains are your best weapons, and you are just as susceptible to a gunshot wound as someone you're up against. Steel your mind and protect your sanity!
In 1924, you unearth an ancient tomb in Egypt. As you step inside, the stone slab slams shuttrapping you in darkness. Treasure awaits, and so may madness. Can you keep your sanity and find a way out?
Description:
A game where everyday people are thrust into situations beyond the ken of mortal men ... until now. Investigation and brains are your best weapons, and you are just as susceptible to a gunshot wound as someone you're up against. Steel your mind and protect your sanity! It is November 24th, 1924. You have been working tirelessly with shovel, spade, and trowel in the Egyptian Valley of Kings. The sun beats down as your party's contracted laborers work like busy ants, and soon uncover a doorway. You stand proudly at the top of thirteen steps descending into an entryway covered by a large stone slab. Do you dare enter and reveal what's inside?
"I had the pleasure of playing with GM MorganJ in person at Gen Con. He ran a scenario I was very familiar with. I was a bit wary that I would be bored because of this, and to my surprise it was one of my favorite experiences at Gen Con 2024.
While some may consider the pharaoh's death a tragedy, many consider the event to be cause for celebration, a chance for progress, or even an opportunity to gain incredible power!
Description:
The pharaoh Akhenaten is dead. You are members of the royal family, the priesthood or nobleman and women who are attending the Opening of the Mouth ceremony for the pharaoh. While some may consider the pharaoh's death a tragedy, many consider the event to be cause for celebration, especially those who still worship the old gods whom Akhenaten banned. The two groups of priests, worshiping Aten and the old gods, must decide who will perform the ceremony for the glory and prestige of their cult. As of course with many royal families, secrets and political intrigue abound and there is more than a small chance that secrets best hidden will be revealed. And why is the ceremony being held all the way in Giza instead of the capitol? Come and join us for a night that will leave you running home to your mummy...
Set during the height of the Korean War in December 1950, the investigators are Chinese military police tasked with investigating some very odd American activity behind Chinese lines.
Description:
- After the battle of Chosin reservoir the Chinese military police are mopping up any remaining isolated American units, most of whom are abandoned walking wounded who surrender without a fight. However the characters are called to an interrogation of two survivors of a group of 10 marines who had fought to the death and cost the lives of too many of the PLA. Both had tried to destroy their orders but as far as the regular army is concerned they may as well have allowed them to burn everything as it seems to be written in meaningless scribbles. General Song Shi-Lun has personally asked you to investigate this as other examples of these mysterious orders have been found on the corpses of similarly isolated units but these are the only ones who have been taken alive.
Others in your battalion seem relieved they have not been given this assignment!
Set during the height of the Korean War in December 1950, the investigators are Chinese military police tasked with investigating some very odd American activity behind Chinese lines.
Description:
- After the battle of Chosin reservoir the Chinese military police are mopping up any remaining isolated American units, most of whom are abandoned walking wounded who surrender without a fight. However the characters are called to an interrogation of two survivors of a group of 10 marines who had fought to the death and cost the lives of too many of the PLA. Both had tried to destroy their orders but as far as the regular army is concerned they may as well have allowed them to burn everything as it seems to be written in meaningless scribbles. General Song Shi-Lun has personally asked you to investigate this as other examples of these mysterious orders have been found on the corpses of similarly isolated units but these are the only ones who have been taken alive. Others in your battalion seem relieved they have not been given this assignment!