On the remote fishing island of Huxley (pop. 214) the town's lone officer of the law is found brutally murdered. But folks on the quaint island just don't do things like that. Right?
Description:
On the remote Island of Huxley, home to one quaint fishing village (also called Huxley) and the Copernicus Observatory, the lone law enforcement official has been murdered - but not even “murdered in a respectable way!” No - he was brutally murdered in one of those liberal occult satanist things - leaving behind a sick, grisly crime scene that old lady Johnson had to clean up! No one on the island has the expertise to tackle a crime of this magnitude and so, begrudgingly, off Island ”townies” are called in to consult. And the one thing the fine folks of Huxley hate more than an occult like murderer is a lying, shifty liberal townie.
A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the PCs. Why would the girls sneak back to camp after the bus was loaded?
Description:
1975, Montana at the foot of the Rockies. A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the town's highest ranking citizens. Worried about their children, these parents (the players), follow the expedition leader back into the mountains to the archaeology site that the kids spent the day at. What mysteries lurk in the woods as evening settles down on the players? Why would the children sneak back to the base camp after the bus was loaded? Pre-gens provided. Set in Modern Cthulhu.
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 4 hr duration.)
A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the PCs. Why would the girls sneak back to camp after the bus was loaded?
Description:
1975, Montana at the foot of the Rockies. A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the town's highest ranking citizens. Worried about their children, these parents (the players), follow the expedition leader back into the mountains to the archaeology site that the kids spent the day at. What mysteries lurk in the woods as evening settles down on the players? Why would the children sneak back to the base camp after the bus was loaded? Pre-gens provided. Set in Modern Cthulhu.
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 4 hr duration.)
Oceanic Playland children's refugee center, amusement park, & pediatric research facility brought to you by Oceanic Allied Research. Your team is investigating the claims of a whistle-blower.
Description:
Welcome to Oceanic Playland on the sunny shores of Water Island in the US Virgin Islands. Oceanic Allied Research and other people who care have converted the former Fort Segarra into an eco-friendly modern Children's Refugee Center. To provide the best medical and psychiatric care for these children in crisis, O.A.R. has established a state of the art medical hospital and pediatric research facility. To further promote healing and development of these battered orphans, a small amusement park was added to provide hours of entertainment and recreation in a stress-free child friendly environment. Your team is being inserted into the facility to investigate the unauthenticated claims of a whistle-blower that some of the children are missing and may be the victims of human trafficking elements based on the island.
Oceanic Playland children's refugee center, amusement park, & pediatric research facility brought to you by Oceanic Allied Research. Your team is investigating the claims of a whistle-blower.
Description:
Welcome to Oceanic Playland on the sunny shores of Water Island in the US Virgin Islands. Oceanic Allied Research and other people who care have converted the former Fort Segarra into an eco-friendly modern Children's Refugee Center. To provide the best medical and psychiatric care for these children in crisis, O.A.R. has established a state of the art medical hospital and pediatric research facility. To further promote healing and development of these battered orphans, a small amusement park was added to provide hours of entertainment and recreation in a stress-free child friendly environment. Your team is being inserted into the facility to investigate the unauthenticated claims of a whistle-blower that some of the children are missing and may be the victims of human trafficking elements based on the island.
Oceanic Playland children's refugee center, amusement park, & pediatric research facility brought to you by Oceanic Allied Research. Your team is investigating the claims of a whistle-blower.
Description:
Welcome to Oceanic Playland on the sunny shores of Water Island in the US Virgin Islands. Oceanic Allied Research and other people who care have converted the former Fort Segarra into an eco-friendly modern Children's Refugee Center. To provide the best medical and psychiatric care for these children in crisis, O.A.R. has established a state of the art medical hospital and pediatric research facility. To further promote healing and development of these battered orphans, a small amusement park was added to provide hours of entertainment and recreation in a stress-free child friendly environment. Your team is being inserted into the facility to investigate the unauthenticated claims of a whistle-blower that some of the children are missing and may be the victims of human trafficking elements based on the island.
"To my sole-surviving relative, I bequeath 'Harlan Woods:' 1600 acres, and the lodge great-great grandfather died trying to complete." An 80s slasher/mystery-inspired Mythos adventure.
Description:
A group of friends arrive in the rural midwest woodlands to examine some property one of them has inherited. Locals living near the area warn the group to keep away from the woods. Harlan Woods has a history; old blood and old ways.
This adventure is a mix of Lovecraftian Mythos mystery and 80s slasher/horror.
"To my sole-surviving relative, I bequeath 'Harlan Woods:' 1600 acres, and the lodge great-great grandfather died trying to complete." An 80s slasher/mystery-inspired Mythos adventure.
Description:
A group of friends arrive in the rural midwest woodlands to examine some property one of them has inherited. Locals living near the area warn the group to keep away from the woods. Harlan Woods has a history; old blood and old ways.
This adventure is a mix of Lovecraftian Mythos mystery and 80s slasher/horror.
Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. But he isn't so easy to find. Set in the Old West.
Description:
1871 New Mexico Territory. Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. It is time to stop the depredations his gang have played on the miners and ore shipments. But he isn't so easy to find, the investigators discover. Set in the Old West and ties in with Down Darker Trails (no knowledge of this supplement needed). Uses the Pulp Cthulhu rules (will be taught at table). Pre gens provided. (Pulp Cthulhu. 4 hr duration.)