The enigmatic Obsidian Shadow hires the Unseen Hand to retrieve a powerful relic from the treacherous depths of the Inverted Spire in dark and decaying Duskwall.
Description:
In the dark and twisted city of Duskwall, a mysterious structure has emerged from the depths of the Void Sea—a colossal upside-down pyramid, known as the Inverted Spire. The Spire has become a source of both fascination and dread among the inhabitants of the city, drawing the attention of factions, cults, and desperate individuals seeking power, secrets, or an escape from their bleak lives. A benefactor, known only as "Obsidian Shadow”, has sent you a unique opportunity: retrieve a coveted relic hidden within the depths of the Inverted Spire. The relic, a mystical artifact rumored to grant great power, is said to lie in the heart of the Spire, guarded by ancient traps, spectral guardians, and otherworldly creatures. As you delve into the depths of the Inverted Spire, you'll face countless challenges and make critical decisions.
The enigmatic Obsidian Shadow hires the Unseen Hand to retrieve a powerful relic from the treacherous depths of the Inverted Spire in dark and decaying Duskwall.
Description:
In the dark and twisted city of Duskwall, a mysterious structure has emerged from the depths of the Void Sea—a colossal upside-down pyramid, known as the Inverted Spire. The Spire has become a source of both fascination and dread among the inhabitants of the city, drawing the attention of factions, cults, and desperate individuals seeking power, secrets, or an escape from their bleak lives. A benefactor, known only as "Obsidian Shadow”, has sent you a unique opportunity: retrieve a coveted relic hidden within the depths of the Inverted Spire. The relic, a mystical artifact rumored to grant great power, is said to lie in the heart of the Spire, guarded by ancient traps, spectral guardians, and otherworldly creatures. As you delve into the depths of the Inverted Spire, you'll face countless challenges and make critical decisions.
The murder of a grocery store owner leads to the foundation of a new street gang in 1850 NYC. Will they seek retribution or carve out their own niche in the criminal underworld?
Description:
It's 1850 on the lower east side of New York City. Will the new street gang seek retribution or simply carve out their own niche in the criminal underworld of the Five Points? This game is a historical variant of Blades in the Dark created under the Forged in the Dark license. Beginners enthusiastically welcomed and rules taught. $2 of each ticket sold will be donated to Gen Con charities.
The murder of a grocery store owner leads to the foundation of a new street gang in 1850 NYC. Will they seek retribution or carve out their own niche in the criminal underworld?
Description:
It's 1850 on the lower east side of New York City. Will the new street gang seek retribution or simply carve out their own niche in the criminal underworld of the Five Points? This game is a historical variant of Blades in the Dark created under the Forged in the Dark license. Beginners enthusiastically welcomed and rules taught. $2 of each ticket will be donated to Gen Con charities.
The murder of a grocery store owner leads to the foundation of a new street gang in 1850 NYC. Will they seek retribution or carve out their own niche in the criminal underworld?
The Nightjays have a problem. The Bluecoats are onto them. But with a war brewing in the underworld of Duskvol, now is the time to really make money. Play as Assassins.
Description:
Play as the Nightjays, a crew of Assassins, in Blades in the Dark. Pregenerated characters and materials will be provided.
Content Warning: Violence, murder, social manipulation, and swearing.
We will be using veils and lines as safety mechanics at the table. Veils are content that we will fade to black instead of explicitly showing but aren't explicitly divorced from play. Lines are things that we will not depict during the course of play at all.
I'm not going to tolerate racist, homophobic, transphobic, etc speech at the table. In character or out.
The Nightjays have a problem. The Bluecoats are onto them. But with a war brewing in the underworld of Duskvol, now is the time to really make money. Play as Assassins.
Description:
Play as the Nightjays, a crew of Assassins, in Blades in the Dark. Pregenerated characters and materials will be provided.
Content Warning: Violence, murder, social manipulation, and swearing.
We will be using veils and lines as safety mechanics at the table. Veils are content that we will fade to black instead of explicitly showing but aren't explicitly divorced from play. Lines are things that we will not depict during the course of play at all.
I'm not going to tolerate racist, homophobic, transphobic, etc speech at the table. In character or out.
The Nightjays have a problem. The Bluecoats are onto them. But with a war brewing in the underworld of Duskvol, now is the time to really make money. Play as Assassins.
Description:
Play as the Nightjays, a crew of Assassins, in Blades in the Dark. Pregenerated characters and materials will be provided.
Content Warning: Violence, murder, social manipulation, and swearing.
We will be using veils and lines as safety mechanics at the table. Veils are content that we will fade to black instead of explicitly showing but aren't explicitly divorced from play. Lines are things that we will not depict during the course of play at all.
I'm not going to tolerate racist, homophobic, transphobic, etc speech at the table. In character or out.