Learn or get a refresher to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour-long event that will teach you to play the game using the standard rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn or get a refresher to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour-long event that will teach you to play the game using the standard rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn or get a refresher to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour-long event that will teach you to play the game using the standard rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn or get a refresher to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour-long event that will teach you to play the game using the standard rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Competition where players assemble a force to play in 3 rounds of 1v1 matches, earning tournament points as they achieve objectives and destroy enemy units.
Description:
Using the BTCC 2024 Player Packet, players will assemble a competitive BattleTech list and play in multiple rounds of 1v1 matches, earning tournament points as they achieve objectives and destroy enemy units.
The massive invasion force of Operation Serpent has descended behind enemy lines. Their mission is to obliterate the military power of Clan Smoke Jaguar & seize the homeworld of Huntress.
Description:
For seven long years, an uneasy truce has kept the Clan war machine from continuing its relentless march into the Inner Spherebut young Clan Crusaders hungry for war now push for an end to the Truce of Tukayyid, and a renewal of the invasion. Building on the momentum of their victory over the Jade Falcons on Coventry, the Great House leaders create a Star League Constitution, resurrecting with a pen what they had failed to accomplish through the force of arms a new Star League. With the might of all the Houses apparently united after hundreds of years of warfare, the members of this fragile union hatch a desperate plan to end the Clan threat once and for allthe complete destruction of a Clan. This is a narrative campaign style event which will take place over 3 days, play will continue between slots, for example units lost on day 1 will not be available on day 3.
The massive invasion force of Operation Serpent has descended behind enemy lines. Their mission is to obliterate the military power of Clan Smoke Jaguar & seize the homeworld of Huntress.
Description:
For seven long years, an uneasy truce has kept the Clan war machine from continuing its relentless march into the Inner Spherebut young Clan Crusaders hungry for war now push for an end to the Truce of Tukayyid, and a renewal of the invasion. Building on the momentum of their victory over the Jade Falcons on Coventry, the Great House leaders create a Star League Constitution, resurrecting with a pen what they had failed to accomplish through the force of arms a new Star League. With the might of all the Houses apparently united after hundreds of years of warfare, the members of this fragile union hatch a desperate plan to end the Clan threat once and for allthe complete destruction of a Clan. This is a narrative campaign style event which will take place over 3 days, play will continue between slots, for example units lost on day 1 will not be available on day 3.
The massive invasion force of Operation Serpent has descended behind enemy lines. Their mission is to obliterate the military power of Clan Smoke Jaguar & seize the homeworld of Huntress.
Description:
For seven long years, an uneasy truce has kept the Clan war machine from continuing its relentless march into the Inner Spherebut young Clan Crusaders hungry for war now push for an end to the Truce of Tukayyid, and a renewal of the invasion. Building on the momentum of their victory over the Jade Falcons on Coventry, the Great House leaders create a Star League Constitution, resurrecting with a pen what they had failed to accomplish through the force of arms a new Star League. With the might of all the Houses apparently united after hundreds of years of warfare, the members of this fragile union hatch a desperate plan to end the Clan threat once and for allthe complete destruction of a Clan. This is a narrative campaign style event which will take place over 3 days, play will continue between slots, for example units lost on day 1 will not be available on day 3.
The massive invasion force of Operation Serpent has descended behind enemy lines. Their mission is to obliterate the military power of Clan Smoke Jaguar & seize the homeworld of Huntress.
Description:
For seven long years, an uneasy truce has kept the Clan war machine from continuing its relentless march into the Inner Spherebut young Clan Crusaders hungry for war now push for an end to the Truce of Tukayyid, and a renewal of the invasion. Building on the momentum of their victory over the Jade Falcons on Coventry, the Great House leaders create a Star League Constitution, resurrecting with a pen what they had failed to accomplish through the force of arms a new Star League. With the might of all the Houses apparently united after hundreds of years of warfare, the members of this fragile union hatch a desperate plan to end the Clan threat once and for allthe complete destruction of a Clan. This is a narrative campaign style event which will take place over 3 days, play will continue between slots, for example units lost on day 1 will not be available on day 3.
The massive invasion force of Operation Serpent has descended behind enemy lines. Their mission is to obliterate the military power of Clan Smoke Jaguar & seize the homeworld of Huntress.
Description:
For seven long years, an uneasy truce has kept the Clan war machine from continuing its relentless march into the Inner Spherebut young Clan Crusaders hungry for war now push for an end to the Truce of Tukayyid, and a renewal of the invasion. Building on the momentum of their victory over the Jade Falcons on Coventry, the Great House leaders create a Star League Constitution, resurrecting with a pen what they had failed to accomplish through the force of arms a new Star League. With the might of all the Houses apparently united after hundreds of years of warfare, the members of this fragile union hatch a desperate plan to end the Clan threat once and for allthe complete destruction of a Clan. This is a narrative campaign style event which will take place over 3 days, play will continue between slots, for example units lost on day 1 will not be available on day 3.