Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour long event that will teach you to play Battletech using the standard rules that we use in all our other games (not intro or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map board. As a group the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour long event that will teach you to play Battletech using the standard rules that we use in all our other games (not intro or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map board. As a group the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour long event that will teach you to play Battletech using the standard rules that we use in all our other games (not intro or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map board. As a group the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour long event that will teach you to play Battletech using the standard rules that we use in all our other games (not intro or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map board. As a group the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour long event that will teach you to play Battletech using the standard rules that we use in all our other games (not intro or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map board. As a group the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour long event that will teach you to play Battletech using the standard rules that we use in all our other games (not intro or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map board. As a group the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Win a slot into the Bloodright Tournament proper Clan style. Clan Snow Raven with the Howe Bloodname is at stake this year.
Description:
Free-for-all tournament to decide the last entry into the Trial of Bloodright for Clan Snow Raven. Sixteen warriors will enter only one will continue on. All minis and supplies will be provided for this event, the player only needs to bring themselves and a want to be named the next Howe! The Bloodright Tournament will be on Friday at 6pm.
RotS vs. Kurita, 3149. Part of a larger linked campaign.
Description:
3149: Paladin Max Ergen launches the first of a number of Republic attacks letting the rest of the Inner Sphere know that the Fortress is down. Opposing them is Warlord Okamoto and the First and Second Dieron regulars. This veteran level event is continuous all day (the board does not reset between sessions on the same day) but each day is a different battle (the board is reset before the beginning of the next day). However, all days are linked together as part of this larger campaign and the outcome of all days will help determine the overall outcome determined Saturday night. Players do not need to play in all sessions but often find doing so better preserves the flavor of the campaign for them.
RotS vs. Kurita, 3149. Part of a larger linked campaign.
Description:
3149: Paladin Max Ergen launches the first of a number of Republic attacks letting the rest of the Inner Sphere know that the Fortress is down. Opposing them is Warlord Okamoto and the First and Second Dieron regulars. This veteran level event is continuous all day (the board does not reset between sessions on the same day) but each day is a different battle (the board is reset before the beginning of the next day). However, all days are linked together as part of this larger campaign and the outcome of all days will help determine the overall outcome determined Saturday night. Players do not need to play in all sessions but often find doing so better preserves the flavor of the campaign for them.
Davion vs. Kurita, 3148. Part of a larger linked campaign.
Description:
3148: Eager to test their new Regiment and its ultra-modern equipment, the Combine launches a daring raid into the Federated Suns in an attempt to capture the new Prince’s champion and cut off a critical Federated Suns base. This veteran level event is continuous all day (the board does not reset between sessions on the same day) but each day is a different battle (the board is reset before the beginning of the next day). However, all days are linked together as part of this larger campaign and the outcome of all days will help determine the overall outcome determined Saturday night. Players do not need to play in all sessions but often find doing so better preserves the flavor of the campaign for them.