Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
The finals for those who qualified based on their score in the Solaris Melee Challenge on Thursday & Friday.
Description:
The higest 8 ranking pilots will be invited to play in this Solaris Melee Challenge Final Event. The highest ranking pilots are determined based on their points (mech kills) they earned during play on Thursday and Friday.
Battletech done old school, when lives were cheap & 'Mechs expensive.
Description:
Battletech Throwback Thursday this year will go back to the days even before the Succession Wars, to the height of the Star League. This classic scenario will be played using Total Warfare rules but in the same team on team format that our old feature events use to be played as. Experience is recommended but it is completely fine to have not played since the 1980s/1990s when the game was new. This game will be replayed in Alpha Strike later in the evening.
Fight for the name Steele of Clan Coyote & keep what you kill.
Description:
Come play in the Trial of Bloodright, with your chance to win the Steele name from Clan Coyote. This is a tournament style of play consisting of 5 rounds, maps, minis, and supplies will be provided. This tournament is a Kill and Keep event, each round the player that eliminates his opponent will keep the defeated miniature. The eliminated players in the first will receive an assembled mini in a blister.
Back by popular demand, A kurita scout team has discovered a previous lost colony. Your company has been sent to reclaim it in the name of the dragon. 3025 technology.
Back by popular demand, A kurita scout team has discovered a previous lost colony. Your company has been sent to reclaim it in the name of the dragon. 3025 technology.
Bring Me the Head of Neal 7: The 7 Voyages of Neal's Head
Summary:
You have found yourselves on a barren unknown world. Suddenly a sandstorm erupts. You all take cover but you doubt it's safer here. Time travel is very strange are you even in the same universe?
Description:
Time travel is very strange, after the last battle you have unexpectedly time-jumped again and found yourselves on a barren unknown world. Suddenly a sandstorm of biblical proportions erupts. You all take cover in the only place you can find, a massive caldera. Somehow you doubt it’s safer here. Keep any minis you kill!
Players will randomly roll a Clan medium mech, and enter from one of two ends. Players must pick up Clan Legacy tokens to score points. Kills award edge tokens, which can be used to reroll dice. Each time a player picks up a legacy token, teams randomize at the beginning of the next turn
Players will randomly roll a Clan medium mech, and enter from one of two ends. Players must pick up Clan Legacy tokens to score points. Kills award edge tokens, which can be used to reroll dice. Each time a player picks up a legacy token, teams randomize at the beginning of the next turn