Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Fight for a Clan Hell's Horses & keep what you kill.
Description:
Come play in the Trial of Bloodright, with your chance to win the a Clan Hell's Horses bloodname. This is a tournament style of play consisting of 5 rounds, maps, minis, and supplies will be provided. This tournament is a Kill and Keep event, each round the player that eliminates his opponent will keep the defeated miniature. The eliminated players in the first will receive an assembled mini in a blister.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour-long event that will teach you to play the game using the standard rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour-long event that will teach you to play the game using the standard rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour-long event that will teach you to play the game using the standard rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
This is an hour-long event that will teach you to play the game using the standard rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.