Once again, the apprentices of Durenmar are causing a fuss! Maybe a night spent locked in the refractory will calm them down! You don't think it's REALLY haunted, do you?
Hudson Valley Esoteric Society: Here There Be Dragons
Summary:
The Ohio Valley, 1736. The great beasts of legend are gone from the Old World, but might they still roam the forests of the New? Magi and companions are on the hunt!
The young apprentices of Durenmar are at each others' throats! Maybe a team-building exercise in the heart of the Black Forest will straighten them out!
The young apprentices of Durenmar are at each others' throats! Maybe a team-building exercise in the heart of the Black Forest will straighten them out!
The Hudson Valley Esoteric Society: Blood in the Water
Summary:
The Northern Atlantic, 1734. A sea voyage to purchase magical relics in Nova Scotia turns out to be far more costly than the young magi and their companions ever dreamed.
The Hudson Valley Esoteric Society: Blood in the Water
Summary:
The Northern Atlantic, 1734. A sea voyage to purchase magical relics in Nova Scotia turns out to be far more costly than the young magi and their companions ever dreamed.
You'd think six young apprentices studying at the most prestigious covenant in all of Mythic Europe wouldn't have time to get into any trouble... but you'd be very wrong! Shenanigans encouraged.
The Hudson Valley Esoteric Society: Blood in the Water
Description:
The Northern Atlantic, 1734. A sea voyage to purchase magical relics in Nova Scotia turns out to be far more costly than the young magi and their companions ever dreamed. Roleplaying strongly encouraged.
The Hudson Valley Esoteric Society: Blood in the Water
Description:
The Northern Atlantic, 1734. A sea voyage to purchase magical relics in Nova Scotia turns out to be far more costly than the young magi and their companions ever dreamed. Roleplaying strongly encouraged.
You and your sodales are settling in for a quiet winter of study and lab work when something unexpected happens... You are called upon to save the covenant and possibly all of Mythic Europe.