The Great Ones are at it again! Can we close the portals to keep them from breaking into our world? Join our small band of investigators as we stand against the Arkham Horror!
Description:
It might be the end of the world, but our intrepid investigators won't go down without a fight. Join them as we battle mysterious strangers, murderous cultists, and countless other entities as they try to awaken the Ancient Ones and bring madness and mayhem to our world.
Cooperative game where the players try to stay ahead of the monsters, portals, & strange occurrences long enough to prevent a great old one from awakening & destroying the world. Kingsport & Dunwich.
Cooperative game where the players try to stay ahead of the monsters, portals, & strange occurrences long enough to prevent a great old one from awakening & destroying the world. Kingsport & Dunwich.
Cooperative game where the players try to stay ahead of the monsters, portals, & strange occurrences long enough to prevent a great old one from awakening & destroying the world. Kingsport & Dunwich.
An adventure board game inspired H.P. Lovecraft's Cthulhu Mythos.
Description:
Arkham Horror is an adventure board game designed by Richard Launius, originally published in 1987 by Chaosium. The game is based on Chaosium's roleplaying game Call of Cthulhu, which is set in the Cthulhu Mythos of H.P. Lovecraft and other horror writers. It was revised and reprinted by Fantasy Flight Games in 2005. In this game, players take on the role of investigators in Lovecraft's Massachusetts town of Arkham. Gates to other planes open throughout the town. If too many gates open, a powerful alien being will enter, likely destroying the town and possibly threatening the world. The investigators must avoid or fight alien creatures that enter Arkham through the gates, enter the gates themselves, survive the alien places beyond, return to Arkham, and close the gates.
An adventure board game inspired H.P. Lovecraft's Cthulhu Mythos.
Description:
Arkham Horror is an adventure board game designed by Richard Launius, originally published in 1987 by Chaosium. The game is based on Chaosium's roleplaying game Call of Cthulhu, which is set in the Cthulhu Mythos of H.P. Lovecraft and other horror writers. It was revised and reprinted by Fantasy Flight Games in 2005. In this game, players take on the role of investigators in Lovecraft's Massachusetts town of Arkham. Gates to other planes open throughout the town. If too many gates open, a powerful alien being will enter, likely destroying the town and possibly threatening the world. The investigators must avoid or fight alien creatures that enter Arkham through the gates, enter the gates themselves, survive the alien places beyond, return to Arkham, and close the gates.
An adventure board game inspired H.P. Lovecraft's Cthulhu Mythos.
Description:
Arkham Horror is an adventure board game designed by Richard Launius, originally published in 1987 by Chaosium. The game is based on Chaosium's roleplaying game Call of Cthulhu, which is set in the Cthulhu Mythos of H.P. Lovecraft and other horror writers. It was revised and reprinted by Fantasy Flight Games in 2005. In this game, players take on the role of investigators in Lovecraft's Massachusetts town of Arkham. Gates to other planes open throughout the town. If too many gates open, a powerful alien being will enter, likely destroying the town and possibly threatening the world. The investigators must avoid or fight alien creatures that enter Arkham through the gates, enter the gates themselves, survive the alien places beyond, return to Arkham, and close the gates.
An adventure board game inspired H.P. Lovecraft's Cthulhu Mythos.
Description:
Arkham Horror is an adventure board game designed by Richard Launius, originally published in 1987 by Chaosium. The game is based on Chaosium's roleplaying game Call of Cthulhu, which is set in the Cthulhu Mythos of H.P. Lovecraft and other horror writers. It was revised and reprinted by Fantasy Flight Games in 2005. In this game, players take on the role of investigators in Lovecraft's Massachusetts town of Arkham. Gates to other planes open throughout the town. If too many gates open, a powerful alien being will enter, likely destroying the town and possibly threatening the world. The investigators must avoid or fight alien creatures that enter Arkham through the gates, enter the gates themselves, survive the alien places beyond, return to Arkham, and close the gates.
Otherworldly nightmares have invaded the peaceful town of Arkham Massachusetts. Are you and your team of brave investigators up to the challenge of combatting them?