Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics Welcome.
Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics Welcome.
Gateways to horrible places are opening all over town of Arkham, Massachusetts, releasing hideous creatures into the streets. Pitted against these overwhelming odds is a small band of investigators determined to beat back these dark forces. Only by delving deep into the mysteries of the Mythos can the investigators prevail! Arkham Horror is an adventure board game of Lovecraftian horror.
Gateways to horrible places are opening all over town of Arkham, releasing hideous creatures. Pitted against these overwhelming odds is a small band of investigators determined to beat back these dark forces. Only by delving deep into the mysteries of the Mythos can the investigators prevail! Arkham Horror is an adventure board game of Lovecraftian horror. In this special event, you will get a chance to play with designer, Kevin Wilson!
I found my thrill...on old Wizard Hill. Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. The second expansion for Arkham Horror introduces new investigators, new Old Ones, and a considerably greater challenge for even the most seasoned alienist. Generics Welcome.
Terror is lurking just below the water off Devil Reef. The Deep Ones are rising from the depths of Y'ha-Nthlei. Can the Fed's stop the strangely fish-like residents of Innsmouth from calling up the ancient horrors from below? With your help, they just might stand a chance. Bring some dynamite! Generics welcome.
First it was Arkham, then Dunwich, and now it is Kingsport that has monsters all over town. The 2nd Major expansion for Arkham Horror introduces a new board, new investigators, new Old Ones, and more of a challenge. Generics welcome, but space is limited.
As if there weren’t enough cults in Arkham already, the Black Goat in the Woods has started another. This expansion introduces a new herald, new cards, and will challenge even the most skilled investigators. Generics welcome, but space is limited.
“Have you seen the Yellow Sign?” A disturbing new play has opened in Arkham and it’s driving audiences mad – literally. But beware; when the final curtain falls it’s more than the play that is over. Introducing the Herald Rules, the King in Yellow will challenge even the most skilled investigators. Generics Welcome.