Terror is lurking just below the water off Devil Reef. The Deep Ones are rising from the depths of Y'ha-Nthlei. Can the Fed's stop the strangely fish-like residents of Innsmouth from calling up the ancient horrors from below? With your help, they just might stand a chance. Bring some dynamite!
“Have you seen the Yellow Sign?” A disturbing new play has opened in Arkham and it’s driving audiences mad – literally. But beware; when the final curtain falls it’s more than the play that is over. Introducing the Herald Rules, the King in Yellow will challenge even the most skilled investigators.
An eldritch being is opening new horrors to the city of Arkham. You and your fellow investigators will need travel to these portals. A new herald is included and relationships between players are introduced.
An eldritch being is opening new horrors to the city of Arkham. You and your fellow investigators will need travel to these portals. A new herald is included and relationships between players are introduced.
Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics Welcome.
Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics Welcome.
Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics Welcome.
Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics Welcome.
I found my thrill...on old Wizard Hill. Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. The second expansion for Arkham Horror introduces new investigators, new Old Ones, and a considerably greater challenge for even the most seasoned alienist. Generics Welcome.
Terror is lurking just below the water off Devil Reef. The Deep Ones are rising from the depths of Y'ha-Nthlei. Can the Fed's stop the strangely fish-like residents of Innsmouth from calling up the ancient horrors from below? With your help, they just might stand a chance. Bring some dynamite! Generics welcome.