Play the hit sci-fi wargame Arcs, by Buried Giant Studios (formerly by Leder Games). We'll play the three-Act Campaign. Prior experience recommended but not required, rules will be taught if needed.
Description:
If you want to learn the game ahead of time. feel free to play one of my 10 AM games on Thursday or Friday, or check out rules or how-to-play videos online. But if you come in completely told, I will be happy to teach you at this session!
An innovative micro-campaign! As you complete objectives, the campaign grows and changes. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation!
Description:
Arcs with the Blighted Reach expansion is an all day affair. You'll play three separate sessions, with a meal break between Acts 2 and 3. Come having learned the base game to Arcs, but we'll help you along with all the new stuff. Experience everything this massive expansion has to offer!
An innovative micro-campaign! As you complete objectives, the campaign grows and changes. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation!
Description:
Arcs with the Blighted Reach expansion is an all day affair. You'll play three separate sessions, with a meal break between Acts 2 and 3. Come having learned the base game to Arcs, but we'll help you along with all the new stuff. Experience everything this massive expansion has to offer!
Fulfill your ambitions and battle for control of the Reach in this sci-fi trick-taking strategy game by Cole Wehrle, designer of Root.
Description:
Many people in the last year have fallen in love with the tactical nature of Arcs, but not everyone has made the jump to the narrative behemoth that is The Blighted Reach. Join us if you're interested in learning why this expansion is so big.
The Blighted Reach Campaign Expansion adds an innovative campaign to Arcs. Over a three-game trilogy, players will guide their factions through an epic science-fiction saga where every choice matters.
Fulfill your ambitions and battle for control of the Reach in this sci-fi trick-taking strategy game by Cole Wehrle, designer of Root.
Description:
Arcs is a sharp sci-fi strategy game for 24 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything. In each game, you define the objectives that everyone competes over to win. Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash.
Fulfill your ambitions and battle for control of the Reach in this sci-fi trick-taking strategy game by Cole Wehrle, designer of Root.
Description:
Arcs is a sharp sci-fi strategy game for 24 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything. In each game, you define the objectives that everyone competes over to win. Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash.
Fulfill your ambitions and battle for control of the Reach in this sci-fi trick-taking strategy game by Cole Wehrle, designer of Root.
Description:
Arcs is a sharp sci-fi strategy game for 24 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything. In each game, you define the objectives that everyone competes over to win. Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash.
Fulfill your ambitions and battle for control of the Reach in this sci-fi trick-taking strategy game by Cole Wehrle, designer of Root.
Description:
Arcs is a sharp sci-fi strategy game for 24 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything. In each game, you define the objectives that everyone competes over to win. Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash.
Fulfill your ambitions and battle for control of the Reach in this sci-fi trick-taking strategy game by Cole Wehrle, designer of Root.
Description:
Arcs is a sharp sci-fi strategy game for 24 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything. In each game, you define the objectives that everyone competes over to win. Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash.
Fulfill your ambitions and battle for control of the Reach in this sci-fi trick-taking strategy game by Cole Wehrle, designer of Root.
Description:
Arcs is a sharp sci-fi strategy game for 24 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything. In each game, you define the objectives that everyone competes over to win. Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash.