Dark and brooding, the castle stands before you-an icon of evil. Your quest and the evil wizard Lucien and his foul brood await your entry. Strange legacies of power lie within, power that could save or destroy the world. Only you can decide which.
Dark and brooding, the castle stands before you-an icon of evil. Your quest and the evil wizard Lucien and his foul brood await your entry. Strange legacies of power lie within, power that could save or destroy the world. Only you can decide which.
For centuries your people have lived a nomadic life on the north central plains, raising horses. Recently your lands have been invaded by the snow people fleeing the worsening winters farther north. Your lands have begun to die! A blight is upon the land. You have been sent to find help.
Two teams, two dungeon masters, one dungeon. Only one team will survive. Prepare for the final battle by evading the other team while exploring the dungeon, surviving encounters, and finding powerful magic items. Or track down the other team and ambush them. A well-tested event with a fifteen-year track record of fun and good times. GM Randy Stier.
Two teams, two dungeon masters, one dungeon. Only one team will survive. Prepare for the final battle by evading the other team while exploring the dungeon, surviving encounters, and finding powerful magic items. Or track down the other team and ambush them. A well-tested event with a fifteen-year track record of fun and good times. GM Randy Stier.
Two teams, two dungeon masters, one dungeon. Only one team will survive. Prepare for the final battle by evading the other team while exploring the dungeon, surviving encounters, and finding powerful magic items. Or track down the other team and ambush them. A well-tested event with a fifteen-year track record of fun and good times. GM Randy Stier.
Two teams, two dungeon masters, one dungeon. Only one team will survive. Prepare for the final battle by evading the other team while exploring the dungeon, surviving encounters, and finding powerful magic items. Or track down the other team and ambush them. A well-tested event with a fifteen-year track record of fun and good times. GM Randy Stier.
Gold, ivory, and spices! A fortune awaits those brave enough to explore the dark continent. A number of prominent Roman merchants are financing an expedition to Africa.These merchants need hardy, seasoned adventurers to mount this venture. Are you brave enough to head into the Darkness?
100 vs. 1000:Terrible odds? Yet the heroes of Fort Brendon faced those odds, and won. Now the king of Keltia has sent out the call to those heroes, and anyone brave enough to follow in their footsteps. Something begins to stir to the north. It is vital that you find out what is happening.
Pirates are wreaking havoc on the Roman shipping lanes.The Senate and the merchants guild have agreed to finance the navy to send out an expedition to stop the raiders.The navy has begun recruiting able adventurers to man the ships. Come join the Imperial Navy and hunt pirates on the seas.