By Jonathan Tweet. This fabled pool is rumored to possess mystical curative powers. You must find the Pool and learn how to use it in order to save a companion. OPEN TO ALL. Standard XP awarded.
She’s despoiled your magical patch of mushrooms and has turned the church against you. Your archrival Tinira must pay, but as a fellow mage the code stipulates you can’t kill her.
Adrift on a derelict ship on the open ocean, you risk strange creatures, dangerous people, and the edge of the world in your attempt to return home to your covenant. Magic might not be enough...
Addenda: Games, etc.
A “dragon” is roving the countryside and the peasants have come to you for help. You can easily kill it, but what you really want is to find its lair, a place of great magic power.
A fellow magus in your covenant has gone insane and must be sought out in the tunnels he has created under the tower. Solve the mystery behind his insanity, save the covenant from a great evil.
Can you protect your leader, a wizard who has lost his magic, as he searches underground caverns for the enchanted pool that can restore his powers? Battle the goblins, but beware the dragon.
You are trapped in a Faerie Forest. Can you puzzle out the enigmatic way of the elder folk and escape or will you be caught forever in a world you don’t understand, perhaps to be driven mad?
Your party must halt the demon Askatanges-say, whose schemes endanger the covenant. But who can you trust if demons can corrupt even your loyal friends. Venture to his fortress of the mists.
A magus and his companions confront the living oak and a mayday curse, in the new magic-centered game ARS MAGICA. Role-playing in a revolutionary new world where magic really does rule.
A troup of Jonglours in Toulouse have a mysterious book which you want, but an important fair is in town with hundreds of entertainers. Amid the chaos you have to stay one step ahead of Tinera to get it.