The Giants of the area are steadily shrinking. All characters are giants who must find the cause and solution. All logic points to the hobbit-mage fernicus took. A giggly AD&D hack’n’think game.
Things are getting out of hand. The timid Druid is leading the assault, the cleric’s attitude has bloomed, and Hu mas has returned with a device that might be the end of you all. Role-playing stressed
You’ve beaten the Witch??? Recovered the King’s Ring. The Prince was also taken and Celeste lost him. Brand new adventure for 90’s. The saga continues. Ladies only-16 and over.
The Ring of power is gone, all clues point to the Witch. She can overwhelm mortal men with a look. A call goes out for female adventurers,men are us less. Roleplaying! Ladies only, 16 and over.
You know that Traps are there, but where? We can’t all be thieves you know. Can you make it through alive? We will see. Miniatures and table overlays to mark position.
Stolen goods. Bandits,of course. Terror,natural & otherwise. In a cold,frozen land where things may not be as they seem, dark powers loom in Khyber’s Pass!
Someone is planning to kill the King.So what else is new? You can stop it if you act on the clues! If you don’t more than the King will die, because you are also on the killer’s hit list.