The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination - & you're trapped in her dungeon. Level 6 characters provided or bring your own.
Description:
Where do Owlbears come from? A wizard did it. Still does it, in fact. Her name is the Maker of Many. Her experiments push the boundaries of life and death, of madness and reason, of art and hideous biological abomination and the player characters are trapped in her dungeon, the Twisting Gardens. Level 6 characters provided, or bring your own.
There's a reason why this inn is surrounded by the walking dead. We'll work it out later - now is the time to take up swords & save the living! Level 4 characters provided or bring your own.
Description:
There's a reason you're stabbing a zombie in the face. There's a reason why this inn is surrounded by the walking dead. There's a reason you're in this mess. We'll work them out later. Right now, it's time to take up swords against the dead and save the living. Fight! Fight and stay alive! Fight, and you might just find out why! Level 4 characters provided, or bring your own.
There's a reason why this inn is surrounded by the walking dead. We'll work it out later - now is the time to take up swords & save the living! Level 4 characters provided or bring your own.
Description:
There's a reason you're stabbing a zombie in the face. There's a reason why this inn is surrounded by the walking dead. There's a reason you're in this mess. We'll work them out later. Right now, it's time to take up swords against the dead and save the living. Fight! Fight and stay alive! Fight, and you might just find out why! Level 4 characters provided, or bring your own.
There's a reason why this inn is surrounded by the walking dead. We'll work it out later - now is the time to take up swords & save the living! Level 4 characters provided or bring your own.
Description:
There's a reason you're stabbing a zombie in the face. There's a reason why this inn is surrounded by the walking dead. There's a reason you're in this mess. We'll work them out later. Right now, it's time to take up swords against the dead and save the living. Fight! Fight and stay alive! Fight, and you might just find out why! Level 4 characters provided, or bring your own.
You are Norse warriors seeking fame & fortune off the coast of Vinland. Your warband finds unimagined wealth & danger while sailing your longship further south than any previous expedition.
In the clear skies, fair winds, & magically tamed waters of the Midland Sea, something is very wrong. The water below your ship is bubbling & churning. Are those lights in the depths?
Description:
You set off with a fair wind behind you and the blessings of the Icons lighting your way. You hoped for an easy voyage. That was before the unnatural storm shipwrecked you. That was before a gigantic living dungeon rose out of the ocean and vomited a swarm of monsters. That was before everything went wrong. Now you’ve got to – quite literally – salvage the situation. Reunite your crew, repair the ship, plumb the mysteries of this strange island, and escape before the living dungeon returns. You’re right on the precipice of doom here, in AT LAND’S EDGE. 13th Age is a d20 game of battle, treasure, group storytelling and heroic adventure. This introduction to the game includes pre-generated characters and a full adventure for the GM and 3-6 players. Level 2 characters provided, or bring your own.
In the clear skies, fair winds, & magically tamed waters of the Midland Sea, something is very wrong. The water below your ship is bubbling & churning. Are those lights in the depths?
Description:
You set off with a fair wind behind you and the blessings of the Icons lighting your way. You hoped for an easy voyage. That was before the unnatural storm shipwrecked you. That was before a gigantic living dungeon rose out of the ocean and vomited a swarm of monsters. That was before everything went wrong. Now you’ve got to – quite literally – salvage the situation. Reunite your crew, repair the ship, plumb the mysteries of this strange island, and escape before the living dungeon returns. You’re right on the precipice of doom here, in AT LAND’S EDGE. 13th Age is a d20 game of battle, treasure, group storytelling and heroic adventure. This introduction to the game includes pre-generated characters and a full adventure for the GM and 3-6 players. Level 2 characters provided, or bring your own.