Victorian England - a team of amateur archaeologists excavating at Hadrian's Wall are distracted by odd dreams of the past and (surely unrelated) grisly deaths.
Description:
In the north of England, Hadrian's Wall once formed the northern frontier of the mighty Roman Empire, guarding it from the wild tribes (and, some say, less mundane horrors) beyond. However, by these enlightened days of the mid-nineteenth century, it has long since crumbled to a mysterious (if still striking) ruin. As amateur archaeologists (NOT treasure hunters, despite the slurs of some newspapers) you were excited to be invited by one of the local landowners to make the first scientific excavation of Vercovicium, a fort on his property. You could've wished that he seemed more interested in history and less in one-upping his neighbour, but you began with enthusiasm. This has only been slightly tempered by the strangely vivid dreams you've had of Roman times and the increasingly lurid rumours of a (naturally unrelated) series of grisly deaths amongst local people and livestock.
Darkness has consumed Halcyon City, leaving people fumbling around while the city shuts down. Can you find your way in the dark before it stays night forever?
Darkness has consumed Halcyon City, leaving people fumbling around while the city shuts down. Can you find your way in the dark before it stays night forever?
Darkness has consumed Halcyon City, leaving people fumbling around while the city shuts down. Can you find your way in the dark before it stays night forever?
Each player writes a guess to a question & places it on the betting mat. Think you know the answer or who the experts are? Bet. The closest answer pays out according to the odds on the mat.
Bring your team or join a team at this giant game show version of this game! More ways to wager, more ways to win. Be ready to guess and bet to build your stack & win!
Witty or Sh*tty?: How To Be Funny, and When Not To Be
Summary:
Humor in fiction can be hard. Patrick Tomlinson, Bryan Young, Cat Rambo, and Scott Lynch discuss how to time your humor for maximum effectiveness--and when to avoid joking around.
Wizards wage no-spells-barred magical duels in an underground labyrinth. Magical mayhem pits wizards against each other in a struggle for magical mastery.
Wizards wage no-spells-barred magical duels in an underground labyrinth. Magical mayhem pits wizards against each other in a struggle for magical mastery.
Take a shirt & turn it into a wizard robe. This is a drop-in craft, & you are welcome to join us any time during the scheduled window. Please allow time to finish before the session ends.