A fued as old as blood, between fang and fur, hunger and fury. Hundreds of years of secret warfare between vampire and lycanthrope now reaches its zenith. In the darkness, six champions whose loyalties lie on both sides of the ancient war, seek to end a sinister consipiracy and bring the fued to a bloody close before it consumes them all. Extreme emphasis on role-playing. Munchkins and rules lawyers need not apply.
The bloodwar rages on. The Orcs won the battle last year and the scepter is their prize. Now their party must bring it to the proper sacred grounds to summon a demon. A rival party of Hobgoblins seeks to stop them and steal the scepter for their own infernal uses. Whichever party you join, remember, you're evil so anything goes.
Lady Alderan can't give her lord a son to inherit. Who will Lord Mikhail pick to bear his son, or will his lady choose her own successor? And what of the nephews waiting in the wings as well as the nedestro son that will not be forgotten? Role Playing and Problem Solving stressed.
The Phoenix Clan is hosting its famous shugenja competition during the Setsuban Festival. But an angry spirit in a nearby ruin threatens to disrupt the tournament.
The Phoenix Clan is hosting its famous shugenja competition during the Setsuban Festival. But an angry spirit in a nearby ruin threatens to disrupt the tournament.
The Phoenix Clan is hosting its famous shugenja competition during the Setsuban Festival. But an angry spirit in a nearby ruin threatens to disrupt the tournament.
The Phoenix Clan is hosting its famous shugenja competition during the Setsuban Festival. But an angry spirit in a nearby ruin threatens to disrupt the tournament.
The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears.
This is Blue Moon, the non-collectible card game from Reiner Knizia.
The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears.
This is Blue Moon, the non-collectible card game from Reiner Knizia.