Six female scholars face the task of picking up the pieces of a fallen world. Now that the fallen ones have been defeated by the force of the relics crofted by
their own dark hands, what will become of those items? What forces seek to acquire them? and how can the world be convinced that to preserve the world
those relics must once again be hidden beyond the reach of the people who needed them the most?.
Six female scholars face the task of picking up the pieces of a fallen world. Now that the fallen ones have been defeated by the force of the relics crafted by
their own dark hands, what will become of those items? What forces seek to acquire them? And how can the world be convinced that to preserve the
world, those relics must once again be bidden beyond the reach of the people who needed them the most?.
Six female scholars face the task of picking up the pieces of a fallen world. Now that the fallen ones have been defeated by the force of the relics crafted by
their own dark hands, what will become of those items? What forces seek to acquire them? and how can the world be convinced that to preserve the world
those relics must once again be hidden beyond the reach of the people who needed them the most?
Six female scholars face the task of picking up the pieces of a fallen world. Now that the fallen ones have been defeated by the force of the relics crafted by
their own dark hands, what will become of those items? What forces seek to acquire them? and how can the world be convinced that to preserve the world
those relics must once again be hidden beyond the reach of the people who needed them the most?.
The game is afoot! Lord Palmer has been poisoned! Only the world's greatest detective can solve the case. The players will discover the clues to the crime
in a 3-D map of London. You tell the story. The game ends with a trial so that the players get to see justice done. GM Chris Engle. Sponsor: Hamster Press.
Take a look ot the Babylon Project's ship-to-ship combat system. The system was designed by full thrust developer John Tuffley, specifically for the Babylon
Project game line. Sponsor: Chameleon Eclectic Entert.
Take a look at the Babylon Project's ship-to-ship combat system. The system was designed by Full Thrust developer John Tuffley, specifically for the Babylon
Project game line. Sponsor: Chameleon Eclectic Entert.
Take a look at the Bobylon Project's ship-to-ship combat system. The system was designed by full thrust developer John Tuffley, specifically for the Babylon
Project game line. Sponsor: Chameleon Eclectic Entert.
Take a look at the Babylon Project's ship-to-ship combat system. The system was designed by full thrust developer John Tuffley, specifically for the Babylon
Project gome line. Sponsor: Chameleon Eclectic Entert.