This is the 12th annual Masters Invitational Tournament. The top 16 players from around the country are invited to play in this event. AA50 game will be played for all tournament rounds.
Description:
All 8 teams will play 3 rounds of Round Robin play. The top 4 teams will then play in a Single Elimination 2 round bracket to determine the Masters Champion for 2019. The Top 3 teams in this tournament return next year to play in the 2020 Masters. Please bring a copy of the game.
Large scale naval battle. Up to 3 players/side. Must bring your own 250 pts. of Allied & Axis fleet /player. Most units destroyed on winning side wins.
Description:
Each side must bring a combined total 750 pt. fleet for the battle for each side. Extra time will be given at the start to adjust fleets for the battlefest. The team/side with the Most Points for Units Killed + Objectives Captured at the end of regulation play wins and the player on the winning side with the most Points for Units Killed & Objectives taken combined will be claimed the victor. Team Tiebreakers: (1st, 2nd and 3rd place): During game play, each player must keep track of who kills what for final victory tally on that team.
Each player will receive a pre-constructed starter fleet of Axis or Allies, their choice. This Starter Fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from events are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Each player will receive a pre-constructed starter fleet of Axis or Allies, their choice. This Starter Fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from events are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the Sealed League is strongly encouraged.
Each player will receive a pre-constructed starter fleet of Axis or Allies, their choice. This Starter Fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from events are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.