Play in the most balanced of the Axis & Allies games. Up to 2 players per side & 4 players per game board. Bid for sides.
Description:
Join us for this casual game play of the new classic game but with tournament rules or whatever rules you would like to play by. Either board version may be used, 2004 original or the 2017 reprint. 2 players per side and up to 4 players max. per game board. If you have a copy of the game please bring it. We will only have 2 copies of our own to provide. A player can be eliminated from this game event before it is schedule to end, though game play could last up to 5 hours.
This is a single elimination, 1 or 2 player team Tournamnet. Bid for sides. No national objectives or tech. used, most VC wins.
Description:
Game play based on the AA50 Rulebook w/2nd Ed. errata. National Objectives/Bonus Income and Technology Breakthrough will NOT be used for this event. 1942 scenario will be used at set up. The bidding system used will be an open bid for sides. The side controlling the most Victory Cities (VC) at the end of regulation play wins (must be held at the end of the US turn). If both sides own the same number of VCs (i.e. 9 to 9), the side with the highest total IPC value of controlled countries wins. Axis win IPC ties. Go to SmoreySwamp for IPC Calculation for victory (if Necessary). China is NOT included in the starting IPC total for the Allies.
This is a single elimination, 1 or 2 player team Tournamnet. Bid for sides. No national objectives or tech. used, most VC wins.
Description:
Game play based on the AA50 Rulebook w/2nd Ed. errata. National Objectives/Bonus Income and Technology Breakthrough will NOT be used for this event. 1942 scenario will be used at set up. The bidding system used will be an open bid for sides. The side controlling the most Victory Cities (VC) at the end of regulation play wins (must be held at the end of the US turn). If both sides own the same number of VCs (i.e. 9 to 9), the side with the highest total IPC value of controlled countries wins. Axis win IPC ties. Go to SmoreySwamp for IPC Calculation for victory (if Necessary). China is NOT included in the starting IPC total for the Allies.
Axis & Allies Anniversary Edition (AA50) Tournament Final
Summary:
This is a single elimination, 1 or 2 player team Tournamnet. Bid for sides. No national objectives or tech. used, most VC wins.
Description:
Game play based on the AA50 Rulebook w/2nd Ed. errata. National Objectives/Bonus Income and Technology Breakthrough will NOT be used for this event. 1942 scenario will be used at set up. The bidding system used will be an open bid for sides. The side controlling the most Victory Cities (VC) at the end of regulation play wins (must be held at the end of the US turn). If both sides own the same number of VCs (i.e. 9 to 9), the side with the highest total IPC value of controlled countries wins. Axis win IPC ties. Go to SmoreySwamp for IPC Calculation for victory (if Necessary). China is NOT included in the starting IPC total for the Allies.
Classic 1984 single elimination tournament. Up to 2 players per side. Bid down IPCs from 84 IPC Victory Condition & to determine sides.
Description:
The actual bid will be for a number of IPCs that the Allies will allow the Axis to win with an IPC victory. This number of IPCs is bid down from the original victory conditions of 84 IPCs. The Axis must now gain at least 79 IPCs by the rounds end of that turn to win the game. Russia Restricted Turn One. (Russia in not permitted to attack during their turn 1) and before the start of the game, the Axis will be granted 9 IPCs to buy units to place before play begins. Prizes to the top 2 teams in tournament and all players have the chance to win games and prizes at the Award Presentation on Sunday at Noon.
Classic 1984 single elimination tournament. Up to 2 players per side. Bid down IPCs from 84 IPC Victory Condition & to determine sides.
Description:
The actual bid will be for a number of IPCs that the Allies will allow the Axis to win with an IPC victory. This number of IPCs is bid down from the original victory conditions of 84 IPCs. The Axis must now gain at least 79 IPCs by the rounds end of that turn to win the game. Russia Restricted Turn One. (Russia in not permitted to attack during their turn 1) and before the start of the game, the Axis will be granted 9 IPCs to buy units to place before play begins. Prizes to the top 2 teams in tournament and all players have the chance to win games and prizes at the Award Presentation on Sunday at Noon.
Classic 1984 single elimination tournament. Up to 2 players per side. Bid down IPCs from 84 IPC Victory Condition & to determine sides.
Description:
The actual bid will be for a number of IPCs that the Allies will allow the Axis to win with an IPC victory. This number of IPCs is bid down from the original victory conditions of 84 IPCs. The Axis must now gain at least 79 IPCs by the rounds end of that turn to win the game. Russia Restricted Turn One. (Russia in not permitted to attack during their turn 1) and before the start of the game, the Axis will be granted 9 IPCs to buy units to place before play begins. Prizes to the top 2 teams in tournament and all players have the chance to win games and prizes at the Award Presentation on Sunday at Noon.
Join us in playing this large version of the game. Max. 3 players per side. We will be using the Larry Harris Tournament rules for the 1942 version of the game.
Description:
This is the combined Axis & Allies Global 1940 game putting the 2 games, Europe & Pacific '40 together. You will be playing the 1942 version of the game due to time constraints. It is not a tournament game but tournament rules and specific victory conditions and time limits that are not part of the OTB rules will be used for this event. You may bring up to 2 partners per side to a maximum of 3 players per side. If you are a solo player in the event, you may be paired up with another player or two to accommodate all players wanting to play into the event. A player may play up to 6-8 hours but has at least a minimum playing time of 2 hours!
Join us in playing this large version of the game. Max. 3 players per side. We will be using the Larry Harris Tournament rules for the 1942 version of the game.
Description:
This is the combined Axis & Allies Global 1940 game putting the 2 games, Europe & Pacific '40 together. You will be playing the 1942 version of the game due to time constraints. It is not a tournament game but tournament rules and specific victory conditions and time limits that are not part of the OTB rules will be used for this event. You may bring up to 2 partners per side to a maximum of 3 players per side. If you are a solo player in the event, you may be paired up with another player or two to accommodate all players wanting to play into the event. A player may play up to 6-8 hours but has at least a minimum playing time of 2 hours!