Cultists of Nakresh have the city under their thumb. Explore the underbelly of Highgate, unravel its secrets, & dark personas. Infiltrate the cult & procure their most prized trophies or die trying.
Cultists of Nakresh have the city under their thumb. Explore the underbelly of Highgate, unravel its secrets, & dark personas. Infiltrate the cult & procure their most prized trophies or die trying.
One of the great joys of RPGs is worldbuilding and setting design, creating villains and nations and gods. Come learn tips & tricks you can use to impress your players and improve your homebrew world!
Having trouble with your game? Is combat clunky? Are NPCs not memorable? Are your campaigns stalling out? Join us to discuss the best methods to keep your table running smoothly.
Lost cities? White apes? Why, of course! Freelancers and Publishers discuss what makes an adventure "Pulp" and how it makes a game fun! Tips and tricks from industry veterans.
You seek the Southlands? Excellent choice. Danger, mystery & probable death - Riches? To be sure. Lost cities, mines of diamonds, more has been lost than ever discovered elsewhere in Midgard.
You seek the Southlands? Excellent choice. Danger, mystery & probable death - Riches? To be sure. Lost cities, mines of diamonds, more has been lost than ever discovered elsewhere in Midgard.
You seek the Southlands? Excellent choice. Danger, mystery & probable death - Riches? To be sure. Lost cities, mines of diamonds, more has been lost than ever discovered elsewhere in Midgard.
Freelancing 101 Panel: How to Break into Game Design & Editing
Summary:
It looks easy, right? Freelancers & publishers on this panel tell you what REALLY happens & how to improve the odds of breaking into print. Advanced tips for established freelancers, too!