Dust and grit blow thru the quiet streets before the discovery of precious ghost rock. You came to lay claim only to find that you aren’t alone. Can you outwit your foes and take control of the town Or will an unmarked grave on boot hill be your final resting place? Based on the RPG, players use their special abilities to control as much of the town as possible before the evils of the frontier consume it!
You are a ruler of a small pleasant kingdom of rivers and evergreens. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. Several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way.
You are a ruler of a small pleasant kingdom of rivers and evergreens. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. Several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way.
You are a ruler of a small pleasant kingdom of rivers and evergreens. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. Several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way.
You are a ruler of a small pleasant kingdom of rivers and evergreens. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. Several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way.
You are a ruler of a small pleasant kingdom of rivers and evergreens. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. Several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way.
You are a ruler of a small pleasant kingdom of rivers and evergreens. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. Several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way.
You are a ruler of a small pleasant kingdom of rivers and evergreens. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. Several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way.
You are a ruler of a small pleasant kingdom of rivers and evergreens. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. Several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way.