A camping trip goes awry, a Wilderness Guide missing, a storm approaches, & the only place to go is the spook house on the hill.
Description:
You're on the way back from Fall camporee when the car breaks down on a deserted road. Scout Master Bree hiked backed to the spooky old house up the road to ask for help. It's been hours since he left... it's getting dark... and a storm is coming... so you decide to go find him. A great game for parents to introduce their children to role playing
A camping trip goes awry, a Wilderness Guide missing, a storm approaches, & the only place to go is the spook house on the hill.
Description:
You're on the way back from Fall camporee when the car breaks down on a deserted road. Scout Master Bree hiked backed to the spooky old house up the road to ask for help. It's been hours since he left... it's getting dark... and a storm is coming... so you decide to go find him. A great game for parents to introduce their children to role playing
A camping trip goes awry, a Wilderness Guide missing, a storm approaches, & the only place to go is the spook house on the hill.
Description:
You're on the way back from Fall camporee when the car breaks down on a deserted road. Scout Master Bree hiked backed to the spooky old house up the road to ask for help. It's been hours since he left... it's getting dark... and a storm is coming... so you decide to go find him. A great game for parents to introduce their children to role playing
A camping trip goes awry, a Wilderness Guide missing, a storm approaches, & the only place to go is the spook house on the hill.
Description:
You're on the way back from Fall camporee when the car breaks down on a deserted road. Scout Master Bree hiked backed to the spooky old house up the road to ask for help. It's been hours since he left... it's getting dark... and a storm is coming... so you decide to go find him. A great game for parents to introduce their children to role playing
A camping trip goes awry, a Wilderness Guide missing, a storm approaches, & the only place to go is the spook house on the hill.
Description:
You're on the way back from Fall camporee when the car breaks down on a deserted road. Scout Master Bree hiked backed to the spooky old house up the road to ask for help. It's been hours since he left... it's getting dark... and a storm is coming... so you decide to go find him. A great game for parents to introduce their children to role playing
A camping trip goes awry, a Wilderness Guide missing, a storm approaches, & the only place to go is the spook house on the hill.
Description:
You're on the way back from Fall camporee when the car breaks down on a deserted road. Scout Master Bree hiked backed to the spooky old house up the road to ask for help. It's been hours since he left... it's getting dark... and a storm is coming... so you decide to go find him. A great game for parents to introduce their children to role playing
February 8, 1944: Your mission; Break into the German Research Facility at Schloss Addler, destroy an Atlantean” artifact being used by the Thule society. Treachery, explosions & weirdness.
Description:
Where Heroes Dare
February 8, 19944: Your mission; Break into the German Research Facility at Schloss Addler and retrieve or destroy a purported “Atlantean” artifact being used by the Thule society to further the Nazi war effort. Treachery, Explosions, and weirdness guaranteed
February 8, 1944: Your mission; Break into the German Research Facility at Schloss Addler, destroy an Atlantean” artifact being used by the Thule society. Treachery, explosions & weirdness.
Description:
Where Heroes Dare
February 8, 19944: Your mission; Break into the German Research Facility at Schloss Addler and retrieve or destroy a purported “Atlantean” artifact being used by the Thule society to further the Nazi war effort. Treachery, Explosions, and weirdness guaranteed
You're tired & hungry & now the world seems to hate you. Literally. The World. As in plants, animals, the weather, the ground. It seems unfair, even for an apocalypse.
Description:
You’re tired and hungry and now the world seems to hate you. Literally. The World. As in plants, animals, the weather, the ground. It seems unfair… even for an apocalypse. This game takes place in the world of Desolation, a post-apocalyptic fantasy setting where your characters are one of the few who experienced and survived the apocalypse. Now, in The After, you wander and explore what remains of The Before – civilization has fallen, magic is broken, nature is twisted and might usually makes right. Play with the creator in a world of high fantasy brought low. Expect dark humor, role-playing, fast paced combat and a good time!