Chip-collecting & card development. Players are merchants trying to buy gem mines, means of transportation, shops - all in order to acquire the most prestige points.
Chip-collecting & card development. Players are merchants trying to buy gem mines, means of transportation, shops - all in order to acquire the most prestige points.
Chip-collecting & card development. Players are merchants trying to buy gem mines, means of transportation, shops - all in order to acquire the most prestige points.
Splendor is a game of chip-collecting & card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops— to acquire the most prestige points.
Splendor is a game of chip-collecting & card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops— to acquire the most prestige points.
The tale starts with a flash of light & a line of color as a fireball sweeps across the New England skies, seemingly coming to earth somewhere northwest of Arkham.
A standalone boxed game of claustrophobic tunnel combat, set during the Word Bearers' invasion of the Ultramarine world of Calth. Emphasising fast-paced squad-based combat during exciting missions.
A standalone boxed game of claustrophobic tunnel combat, set during the Word Bearers' invasion of the Ultramarine world of Calth. Emphasising fast-paced squad-based combat during exciting missions.
A standalone boxed game of claustrophobic tunnel combat, set during the Word Bearers' invasion of the Ultramarine world of Calth. Emphasising fast-paced squad-based combat during exciting missions.
A standalone boxed game of claustrophobic tunnel combat, set during the Word Bearers' invasion of the Ultramarine world of Calth. Emphasising fast-paced squad-based combat during exciting missions.