An asymmetrical team game pitting knights, who defend the elders in a monastery, against demons, who seek to kill the elders and break the seal to the underworld before dawn.
Description:
Each knight and demon has unique powers and designs, and the monastery map is made up of tiles which can be configured in different layouts.
An asymmetrical team game pitting knights, who defend the elders in a monastery, against demons, who seek to kill the elders and break the seal to the underworld before dawn.
Description:
Each knight and demon has unique powers and designs, and the monastery map is made up of tiles which can be configured in different layouts.
An asymmetrical team game pitting knights, who defend the elders in a monastery, against demons, who seek to kill the elders and break the seal to the underworld before dawn.
Description:
Each knight and demon has unique powers and designs, and the monastery map is made up of tiles which can be configured in different layouts.
King Josef Calvarion I opens the new Hope Bridge across the river Knox; when the realm faces a crisis & needs new heroes. For KotD PCs levels 1-3.
Description:
"King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in KotD #1.1.
Emphasis: campaign introduction, character creation."
Calvaria's new neighbors need some coaxing to openly engage their mutual foes. What can the Knights offer in incentive that won't bankrupt the kingdom? For KotD PCs levels 4-6.
Description:
"Calvaria’s new subterranean neighbors are not lending all of the assistance they have promised. As both realms’ enemies regroup, the Knights are sent to incentivize them to upholding their end of the treaty. 2nd of the All-Watcher modules. You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring a 4th-level character built using our online character creation rules.
Emphasis: investigation, diplomacy, combat. "
Knights of the Dragon #16 "The Rescue Part 1: Strange Bedfellows"
Summary:
An emissary from a rogue Kingdom comes to Calvaria seeking assistance against Nemesis. Gain an ally, depose a prince? Part 1 of 2. For KotD PCs levels 5-7.
Description:
"The rogue Kingdom of Minilous has allied itself with Nemesis. A refugee has come to Calvaria begging assistance, the Knights are dispatched to liberate the enslaved populace. 1st of the Stronghold modules. You will need to bring an existing 5th-7th level KotD character, use a pre-generated character, or bring a 5th-level character built using our online character creation rules. Emphasis: combat, diplomacy."
Knights of the Dragon #17 "The Rescue Part 2: Revenge of the Blades"
Summary:
Now that the trap is sprung, can the Knights win the allegiance of the rogue kingdom? Or is Nemesis' grip inescapable? Part 2 of 2. For KotD PCs levels 5-7.
Description:
"Nemesis has sprung his trap, can the Knights liberate Minilous? Can any of the locals be trusted? Has Nemesis finally captured the Knights of the Dragon? 2nd of the Stronghold modules. You will need to bring an existing 5th-7th level KotD character, use a pre-generated character, or bring a 5th-level character built using our online character creation rules. Emphasis: combat, diplomacy, investigation."
Knights of the Dragon #18 "Rumble in the Rauerinderrolien"
Summary:
King Avarian has requested Calvaria's assistance with a new threat to his forest realm. Render aid to the elven allies. For KotD PCs levels 5-7.
Description:
"King Avarian has done something unprecedented: ask for assistance. The ancient Elven kingdom faces a rampaging menace it lacks the tools to defeat. The Knights are dispatched to prove Calvaria’s value as allies. You will need to bring an existing 5th-7th level KotD character, use a pre-generated character, or bring a 5th-level character built using our online character creation rules. Emphasis: combat, investigation, diplomacy."
The City of Calvaria is poisoned, and the heroes must find the source & the cure. For KotD PCs levels 1-3.
Description:
"The City of Calvaria is poisoned, and the heroes must find the source & the cure. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules.
Emphasis: investigation."