A beautiful woman offers outrageous sums of money for your firm to bring a large crate of dirt from a small Iowa town to her chalet in Italy.
The boss says go. Oh yeah—you might want to bring garlic.
You’ve won the game! Now only one thing remains, Freedom! Your new test: stay alive and seek the door to freedom. Your problem: the Spell Master holds the key & he wants you to stay forever!
Ten little necromancers playing the wizards game. One will survive gaining wizard’s name. No items, a test of spells, Players only. The game for players who run magic-users. 17 or older!
It’s springtime in Fharon and the citizens are fed up with wandering monsters from the nearby ruins of Fharon castle. The job of clearing it pays 2000 GP. Characters provided. Can you handle it?
This adventure was designed as a test for high level characters. It concerns a powerful staff which was recovered last year and now must be destroyed as soon as possible. Bring characters.
Play as much Star Fleet Battles as you want. Preliminary rounds all day Thursday & Friday. Top 8 finalists play single elimination on Saturday. Tournament will use standard rules from Log 6 & 7.
Play as much Star Fleet Battles as you want. Preliminary rounds all day Thursday & Friday. Top 8 finalists play single elimination on Saturday. Tournament will use standard rules from Log 6 & 7.
Meet the designer of Star Fleet Battles and of Federation & Empire. Discuss tactics, propose new ships, debate rule changes. All questions will be answered, even those that start with ‘why?’
Are you the greatest merchant prince in the galaxy? Can you notice the mistletoe pinned to the emperors coattails? Find out in this board game by Steve Jackson (with variant character types)