A corporate strike team in a cyberpunk world must infiltrate an enemy corporation. The corporation must be crippled by eliminating key executives and destroying valuable computer data.
New York City, 1931. Be one of the first six superhumans in the world. But watch out for the 7th. He is the 1st supervillain. It’s Champions with a Justice Inc. twist. A Mind of Dave event.
The Roman Empire has survived into the 22nd Century, and it now aims for Galactic conquest. Standing in their way are the freedom fighters of Corinth who oppose the Roman Legions.
The one person feared by Zhentil Keep and the Red Wizards may unite them? And he is becoming a lich? Stop him! Levels 6-9. Characters provided. PETER JORSTAD/GM Location: E109, E. Game Hall The Journey Ends (No Really!)
“I wake to sleep, and take my waking slow. I learn by going where I have to go.”—Roethke. Minds are such fragile things—much to your detriment. Test yourselves in this event. Levels 10-14.
The forest is dying. Lesisiphous the Druid is missing. Kyrtiebaum the Leprechaun is hiring adventurers to help. Challenging & fun-filled. Levels 5-7 Role-playing emph. PCs provided.
Your plane-traveling party has fallen into the clutches of the evil Alba Ker! But you are not alone. Two parties explore the same Dungeon simultaneously in a lethal race for freedom.