Seminar. Sign up for all 3 sessions and save $3. Features story telling 12-2, improvisation 2-4, tips and tricks to keep heroes hopping 4-6. A must for the innovative GM. Double Network XP.
Seminar. Role-playing is more than just a game, it is an interactive story woven from the input from all who participate. Learn how to involve your players.
Seminar. After three days of technicalities and techniques, it’s time to put the fun back in role-playing with a seminar of tips and tricks that will keep your player group entertained.
Seminar. Creating excellent adventure campaigns requires developing a background and an ongoing story to make your game come alive. We’ll show you how to get the world view.
Seminar. Once you’ve created the background story for your world, you’ll need to insert heroes into the campaign setting. We’ll show you how to keep your world alive for your players.
Time to decide the new location of the capitol of Star League. Tradition has it the planet whose representative is the last one standing at the end of an arena combat wins the honor. Mark-con Event.
Demo. The science fiction trading card game! Deploy your bases, starships, crew and special equipment strategically in an attempt to conquer opponent empires. Collect & trade cards, strengthening your deck.
In a distant future, humanity has spread to the stars. The Galactic Guardians are the Federation’s most powerful & respected heroes. Who killed one of their founding members, and how?