Seminar. Demos can be great fun and often spur interest and sales of a game or rule system. Learn some easy techniques to make demos that entertain and succeed in meeting your promotional goals.
Head-to-head, triple showdown featuring Othello, Clue, and Scrabble. Win subscriptions to the country’s best brainteasing magazine and other surprises.
Seminar. Find out the latest developments in Command Decision (WWII), Striker II (Traveller) and GDW’s upcoming Army level Black Power/Cold Steel rules (see our game events this year).
Experience command of a full regiment, 120 figs of infantry or a battery of artillery in an American Civil War battle. Learn about the evolutions of these as they were actually done.
A demo to show the versatility of GHQ’s TerrainMaker. Play on different terrain boards featuring Abyssinian desert, jungle riverine and frozen Russian steppes.
Seminar. Sign up for all 3 sessions for the day and save $3. Breathing life into Characters 12-2, creating beasts 2-4, creating drama 4-6. Add new life to your adventures. Double Network XP.
Seminar. Register for Friday’s 2 sessions and save $2. Details “How to Create Campaigns” in 2 parts. Campaigns are important to building depth to your adventures. Double Network XP.
Seminar. Breathing life into RPG characters. The most memorable part of a game can be the characters—if you use these steps to develop excellent personalitites
Seminar. We’ll show you how to use improvisional techniques to cover all those “unexpected” situations, then let you try them out in a set of hilarious exercises.