A skill driven roleplaying game mixing secret societies, espionage, and a healthy dose of strangeness. Experienced gamers who like very little combat and
maximum character play will enjoy. GM James Allen.
A skill driven roleplaying game mixing secret societies, espionage, and a healthy dose of strangeness. Experienced gamers who like very little combat and
maximum character play will enjoy. GM James Allen.
A skill driven roleplaying game mixing secret societies, espionage, and a healthy dose of strangeness. Experienced gamers who like very lithe combat and
maximum character play will enjoy. GM James Allen.
A skill driven roleploying gome mixing secret societies, espionage, and a healthy dose of strangeness. Experienced gamers who like very little combat and
maximum character play will enjoy. GM James Allen.
The Troubleshooters are up the sewer tunnels (not cleared for poddies) to terminate a renegade Vulture Warrior. The honor! The horror! GM Dave Reuhl.
Sponsor: Dreamsmiths.
The Troubleshooters are up the sewer tunnels (not cleared for paddles) to terminate a renegade Vulture Warrior. The horror! The horror! GM Dave Reuhl.
Sponsor: Dreamsmiths.