This class will walk you through painting your own Battletech Miniature! All skill levels welcome.
Description:
Spend a couple of hours learning to paint a Battletech miniature. You will be provided a mini that already has a single-color base coat. Brushes and other supplies will be provided as well. The instructor will walk you through some steps to take this simple mini and transform it into the pride of your tabletop.
Can our Heroes defend a local C&C facility from Hot-Dropping Mercenaries?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a ‘Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a “Game Master” playing the opposing force against a group of 4-6 player ‘mechs with a defined set of objectives. Each pilot in the group will receive rewards in the form of C-Bills and XP based on whether or not the mission is successful, whether their ‘mech survives, and so forth. C-Bills are used to upgrade ‘mechs, XP is used to upgrade pilots. At the end of the game each player will be given a certificate detailing his rewards, as well as a list of new equipment that was salvaged during that mission, making it available for purchase.
Can our Heroes defend a local C&C facility from Hot-Dropping Mercenaries?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a ‘Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a “Game Master” playing the opposing force against a group of 4-6 player ‘mechs with a defined set of objectives. Each pilot in the group will receive rewards in the form of C-Bills and XP based on whether or not the mission is successful, whether their ‘mech survives, and so forth. C-Bills are used to upgrade ‘mechs, XP is used to upgrade pilots. At the end of the game each player will be given a certificate detailing his rewards, as well as a list of new equipment that was salvaged during that mission, making it available for purchase.
Can our Heroes defend a local C&C facility from Hot-Dropping Mercenaries?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a ‘Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a “Game Master” playing the opposing force against a group of 4-6 player ‘mechs with a defined set of objectives. Each pilot in the group will receive rewards in the form of C-Bills and XP based on whether or not the mission is successful, whether their ‘mech survives, and so forth. C-Bills are used to upgrade ‘mechs, XP is used to upgrade pilots. At the end of the game each player will be given a certificate detailing his rewards, as well as a list of new equipment that was salvaged during that mission, making it available for purchase.
Can our Heroes defend a local C&C facility from Hot-Dropping Mercenaries?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a ‘Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a “Game Master” playing the opposing force against a group of 4-6 player ‘mechs with a defined set of objectives. Each pilot in the group will receive rewards in the form of C-Bills and XP based on whether or not the mission is successful, whether their ‘mech survives, and so forth. C-Bills are used to upgrade ‘mechs, XP is used to upgrade pilots. At the end of the game each player will be given a certificate detailing his rewards, as well as a list of new equipment that was salvaged during that mission, making it available for purchase.
Can our Heroes defend a local C&C facility from Hot-Dropping Mercenaries?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a ‘Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a “Game Master” playing the opposing force against a group of 4-6 player ‘mechs with a defined set of objectives. Each pilot in the group will receive rewards in the form of C-Bills and XP based on whether or not the mission is successful, whether their ‘mech survives, and so forth. C-Bills are used to upgrade ‘mechs, XP is used to upgrade pilots. At the end of the game each player will be given a certificate detailing his rewards, as well as a list of new equipment that was salvaged during that mission, making it available for purchase.
Can our Heroes defend a local C&C facility from Hot-Dropping Mercenaries?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a ‘Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a “Game Master” playing the opposing force against a group of 4-6 player ‘mechs with a defined set of objectives. Each pilot in the group will receive rewards in the form of C-Bills and XP based on whether or not the mission is successful, whether their ‘mech survives, and so forth. C-Bills are used to upgrade ‘mechs, XP is used to upgrade pilots. At the end of the game each player will be given a certificate detailing his rewards, as well as a list of new equipment that was salvaged during that mission, making it available for purchase.
The most challenging tournament. 3-round, non-elimination. The winner is determined by the total score after all 3 rounds.
Description:
Full rules are available at our website. Players will play in all 3 rounds even if they lose a round. Rounds are played back to back in one big event ticket. Each player gets a mech pair for each round from that round's list and plays against one other player who also has a mech pair from the list. Each round new pairings are assigned. Rounds will be played on mapsheets. This year's force list choices and bonuses are not published beforehand.
Mechs painted like classic WWF/WWE tag teams. Each player gets 1 team. Last team standing wins. Prize awarded to the champion, most kills and last place.
Description:
Ever wonder what the WWE/WWF tag teams would be like if they were on Solaris VII? Me neither, but let's try it. Each player receives two mechs. One mech on the map at a time per team. Player can tag their teammate in and have their tagged out mech slowly repaired. Custom made map, and custom painted mechs. Tag teams range from the Bushwhackers to the Rock and Sock connection.
Mechs painted like classic WWF/WWE tag teams. Each player gets 1 team. Last team standing wins. Prize awarded to the champion, most kills and last place.
Description:
Ever wonder what the WWE/WWF tag teams would be like if they were on Solaris VII? Me neither, but let's try it. Each player receives two mechs. One mech on the map at a time per team. Player can tag their teammate in and have their tagged out mech slowly repaired. Custom made map, and custom painted mechs. Tag teams range from the Bushwhackers to the Rock and Sock connection.