You are on a team of CIA agents assigned with the task of gathering incriminating evidence from the office of Mr. Dupree. YOU must get out before he returns, or the case is blown!
You are on a team of CIA agents assigned with the task of gathering incriminating evidence from the office of Mr. Dupree. YOU must get out before he returns, or the case is blown!
You are on a team of CIA agents assigned with the task of gathering incriminating evidence from the office of Mr. Dupree. YOU must get out before he returns, or the case is blown!
You are on a team of CIA agents assigned with the task of gathering incriminating evidence from the office of Mr. Dupree. YOU must get out before he returns, or the case is blown!
You are on a team of CIA agents assigned with the task of gathering incriminating evidence from the office of Mr. Dupree. YOU must get out before he returns, or the case is blown!
The zombie war is over. They won. Now it's up to us to pick up the pieces. Time has emptied the cities, which house the few of us left. Now we must choose how to not only survive, but truly live.
National Security Decision Making Cold War Crisis Game
Summary:
Fast-paced 2-hour version of NSDMG’s geopolitical-military RPG. You are a key decision maker in a major nation. It's the 1960s & world is a tinderbox. You’re called in after hours. What’s wrong now?
Description:
Take a role in a senior leadership position in the US, USSR, PRC, UK, Israel or Cuba, presented with a crisis that might have been very real in the 1960s. Everything’s normal, meaning normal tensions and madness, then you’re called in after-hours and learn that everything’s no longer normal, not by a long shot. Find a path that advances national objectives AND leaves us alive. A new, two-hour, fast-action variant of National Security Decision Making (NSDM) Game’s geopolitical-military simulation intended to entertain while maybe even teaching something. Different scenarios every game: pandemics, wars, natural disasters, unnatural disasters. Can you do better than their generation? Presented by the National Security Decision Making Game staff.
National Security Decision Making Contemporary Crisis Game
Summary:
Fast-paced 2-hour version of NSDMG’s geopolitical-military RPG. You are a key decision maker for a major nation. It's the world as you know it. You’re called in after hours. What’s wrong now?
Description:
Take a role in a senior leadership position in the US, China, Russia, or other major power, presented with a crisis that might be tomorrow’s real-world headline. It’s the world as you know it, everything’s normal, then you’re called in after-hours and learn that everything’s no longer normal, not by a long shot. Find a path that advances national objectives AND leaves us alive. A new, two-hour, fast-action variant of National Security Decision Making (NSDM) Game’s geopolitical-military simulation intended to entertain while maybe even teaching something. Different scenarios every game: pandemics, wars, natural disasters, unnatural disasters. Can you do better than the self-described geniuses in Washington, Moscow, Beijing, etc.? Presented by the National Security Decision Making Game staff.
National Security Decision Making Contemporary Crisis Game
Summary:
Fast-paced 2-hour version of NSDMG’s geopolitical-military RPG. You are a key decision maker for a major nation. It's the world as you know it. You’re called in after hours. What’s wrong now?
Description:
Take a role in a senior leadership position in the US, China, Russia, or other major power, presented with a crisis that might be tomorrow’s real-world headline. It’s the world as you know it, everything’s normal, then you’re called in after-hours and learn that everything’s no longer normal, not by a long shot. Find a path that advances national objectives AND leaves us alive. A new, two-hour, fast-action variant of National Security Decision Making (NSDM) Game’s geopolitical-military simulation intended to entertain while maybe even teaching something. Different scenarios every game: pandemics, wars, natural disasters, unnatural disasters. Can you do better than the self-described geniuses in Washington, Moscow, Beijing, etc.? Presented by the National Security Decision Making Game staff.