Playtest a Board, Card, Role Playing or Story Game
Summary:
Try a new experience at Gen Con! Dozens of Publishers and Designers will be presenting new ideas in board, card, RPGs and story games at the First Exposure Playtest Hall, and need players like YOU!
Playtest a Board, Card, Role Playing or Story Game
Summary:
Try a new experience at Gen Con! Dozens of Publishers and Designers will be presenting new ideas in board, card, RPGs and story games at the First Exposure Playtest Hall, and need players like YOU!
Restore magic to the world of Aetheria! Use a downloadable app to complete adventures with shared results. Created by faculty and students.
Description:
One of the first results of the Gen Con/School of Informatics, Media Arts & Science Program Educational Partnership, created by 5 professors and 30 students working for the next 8 months to craft this experience. It's an epic quest to restore magic to the world, in which players use a smartphone app and computer kiosks - in addition to a live theater space and costumed actors. Once quests are completed, players will be able to see the results of their questing upon a large crystalline display in real time through the use of Video-Mapping projectors.
Smashball: An Exercise In Violence Against Balloons
Summary:
Hit the balloon to save your fellows. Prevent the others from hitting the balloon. Do this however you must, but keep your seat as much as possible. Second place wins! Cue drums.
Smashball: An Exercise In Violence Against Balloons
Summary:
Hit the balloon to save your fellows. Prevent the others from hitting the balloon. Do this however you must, but keep your seat as much as possible. Second place wins! Cue drums.
Smashball: An Exercise In Violence Against Balloons
Summary:
Hit the balloon to save your fellows. Prevent the others from hitting the balloon. Do this however you must, but keep your seat as much as possible. Second place wins! Cue drums.
Smashball: An Exercise In Violence Against Balloons
Summary:
Hit the balloon to save your fellows. Prevent the others from hitting the balloon. Do this however you must, but keep your seat as much as possible. Second place wins! Cue drums.
Smashball: An Exercise In Violence Against Balloons
Summary:
Hit the balloon to save your fellows. Prevent the others from hitting the balloon. Do this however you must, but keep your seat as much as possible. Second place wins! Cue drums.
Smashball: An Exercise In Violence Against Balloons
Summary:
Hit the balloon to save your fellows. Prevent the others from hitting the balloon. Do this however you must, but keep your seat as much as possible. Second place wins! Cue drums.
Smashball: An Exercise In Violence Against Balloons
Summary:
Hit the balloon to save your fellows. Prevent the others from hitting the balloon. Do this however you must, but keep your seat as much as possible. Second place wins! Cue drums.