Have you ever wanted to try your hand at burlesque but didn't know where to start? This is the workshop for you! A crash course including, history, glove peels, dance technique and a brief routine
Description:
This workshop is the best place to start your burlesque journey. Learn a short history and terminology before diving in to technique. You will work on bump and grind technique, 6 different glove peels and tassel twirling technique. Then you will put them all together into a brief choreographed piece. (There will be no nudity. Tassels and gloves will be imaginary)
Beyond Game Mastery: Essential Skills for the Professional GM
Summary:
GMs wear many hats, and professional GMs wear even more! If you dream of running TTRPG games for pay, you’ll need to hone a range of administrative, business, and soft skills outside of prep and play.
Description:
Learn from an experienced professional GM what skills are truly indispensable for growing a business running paid games for clients. From marketing and player recruitment, community management, and safety at the table to business planning, networking, and social media, the professional GM must master it all. You’ll leave this workshop with new skills, resources, and a battle plan for leveling up your own professional GMing career.
Beyond Game Mastery: Essential Skills for the Professional GM
Summary:
GMs wear many hats, and professional GMs wear even more! If you dream of running TTRPG games for pay, you’ll need to hone a range of administrative, business, and soft skills outside of prep and play.
Description:
Learn from an experienced professional GM what skills are truly indispensable for growing a business running paid games for clients. From marketing and player recruitment, community management, and safety at the table to business planning, networking, and social media, the professional GM must master it all. You’ll leave this workshop with new skills, resources, and a battle plan for leveling up your own professional GMing career.
Beyond the Board: Designing Games Beyond Dice & Cardboard
Summary:
Venture beyond dice and cardboard by reimagining everyday materials—like marbles, strings, fabric, and magnets—into fresh, dynamic, and delightfully interactive gameplay experiences.
Description:
Crafting toyetic games requires thinking beyond the conventional realm of dice and cardboard found in traditional board games. Explore the potential of transforming everyday toys into engaging gameplay experiences. Experiment with unconventional elements such as marbles, strings, fabric, magnets, and other dynamic materials to create innovative and interactive designs.
Take your map making to the next level in this intermediate course diving into the “why’s” of your world building. Learning how to craft a rich world without overwhelming your players (or yourself!)
Description:
If you’re already confident in the basics of map making, drawing trees, rivers, and mountains and want to dive deeper, this workshop is for you! Maps tell stories without words and can become a tool even greater than just providing directions. Learn how to place settlements and borders with intentions and how who draws the map can play a big impact on your storytelling. You’ll leave with more than just knowledge, but all the materials provided so you can continue your map making journey beyond the workshop.
Study the Blade and learn sword play like Wyll Ravenguard himself using the Single Sword fighting style. No magic all blade.
Description:
With Stage Combat Single Sword we'll cover attacks, and parrys and how to add a little flair for some true swashbuckling. We'll even work up a small choreo phrase for you to show off
A fast-moving, fun, hands-on exercise for novice, aspiring, and skill-seeking Game Masters where you work together to design a dungeon adventure and take turns running it with expert feedback.
Description:
Do you plan on running a game for friends or want to be a Game Master at a convention? If you’re interested in honing your craft as a GM for any reason, this two-hour hands-on workshop is for you. You’ll collaborate with others to practice a “dungeon storming” technique that develops adventure design skills. Then you’ll learn about the “core loop” of GMing before you take turns in the GM’s chair to practice, with guidance and advice from a participant-coach who will play at your table. It gives you a chance to develop your flexibility, adaptiveness, and improvisational ability in an entertaining and enjoyable way as we celebrate the art of the GM together.
A fast-moving, fun, hands-on exercise for novice, aspiring, and skill-seeking Game Masters where you work together to design a dungeon adventure and take turns running it with expert feedback.
Description:
Do you plan on running a game for friends or want to be a Game Master at a convention? If you’re interested in honing your craft as a GM for any reason, this two-hour hands-on workshop is for you. You’ll collaborate with others to practice a “dungeon storming” technique that develops adventure design skills. Then you’ll learn about the “core loop” of GMing before you take turns in the GM’s chair to practice, with guidance and advice from a participant-coach who will play at your table. It gives you a chance to develop your flexibility, adaptiveness, and improvisational ability in an entertaining and enjoyable way as we celebrate the art of the GM together.
A hands-on deep dive for novice, aspiring, and skill-seeking Game Masters to practice their adventure design and game-running, with expert advice and constructive feedback.
Description:
This four-hour workshop gives you an intensive, hands-on experience to explore the theory and practice of GMing. We’ll focus on what it takes to get an adventure ready for the table, and then practice game-running as a skill involving what we call the “core GM loop” that gets everyone imagining in the same direction. A participant-coach will be at the table as you take your as GM for the adventure you’ve prepped together. We’ll discuss different play-styles and techniques for responding to what players offer in the moment. You’ll walk away with a stronger skill base and portfolio of tools to use in preparing and running dynamic and engaging play sessions. You’ll develop your flexibility, adaptiveness, and improvisational ability in an entertaining and enjoyable way as we celebrate the art of the GM together.