Our 3rd year in a row! Learn how to make dastardly & memorable villains who also act as a companion & character to your game. Villains/Adversaries should be more than just mere stats with a monologue.
Make a gorgeous vintage style bead choker. Add that sparkling final touch to your Victorian, steampunk, goth, even fairy costume.
Description:
You’ll make a beautiful vintage style bead choker you can wear immediately to high tea or the ballroom. Learn to string luscious glass pearl beads, metallic seed bead and crystalline drops into an enchanting choker. Several colour variations will be available so you can make the perfect adornment to go with any costume.
Make a gorgeous vintage style bead choker. Add that sparkling final touch to your Victorian, steampunk, goth, even fairy costume.
Description:
You’ll make a beautiful vintage style bead choker you can wear immediately to high tea or the ballroom. Learn to string luscious glass pearl beads, metallic seed bead and crystalline drops into an enchanting choker. Several colour variations will be available so you can make the perfect adornment to go with any costume.
What’s Your Game Plan?: Turn Your Idea into a Game or Simulation in Under 30 Minutes (Full Class)
Summary:
Enhance instructional plans with the mechanics of popular board games. This full-featured class has more games, theory, & is kept at optimum size. For educators, trainers, content & game designers.
Description:
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm, your team is given a mission: to improve an instructional plan with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. If you’re an educator, workforce trainer, presenter, instructional designer, or even an actual game designer, you will learn how to integrate non-digital educational games or simulations into your classroom or workspace. This full-featured workshop has more games and theory than the free workshop and is kept at optimum size, which allows us to explore your instructional problems in much greater depth. Led by a professor from the City University of New York (CUNY).
What’s Your Game Plan?: Turn Your Idea into a Game or Simulation in under 30 Minutes (Basic Class)
Summary:
Hear game design theories, then quickly improve an instructional lesson with the mechanics of popular board games. For innovative educators, presenters, workforce trainers, or game designers.
Description:
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm, your team is given a mission: to improve an instructional plan with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. If you’re an educator, workforce trainer, presenter, or instructional designer, you will learn how to integrate non-digital educational games or simulations into your classroom or workspace. If you’re a game designer—even a casual one!—you can generate ideas for a powerful new game (whether educational or not). This session provides a fun introduction to the principles of game-based learning. Led by a professor from the City University of New York (CUNY).
Characters will give you everything else, they bring their own world and plot. How do you come up with ones that are interesting and not cliches? An interactive workshop.
Description:
A man comes through the door with a gun! Wait, what kind of man? An old man? A child? A woman? A white man? A black man? A man with zebra stripes? An alien? An elf? A man in a wheelchair? An old elf in a wheelchair comes through the door with a gun -- why, this story is more interesting already! A fun interactive workshop. Bring your imagination and come prepared to put it to work.
Learn How to Build Exciting Worlds for Your Reader, whether you write science fiction, fantasy, or historical fiction.
Description:
We’ll cover how to build your physical world, develop cultures, technology, magic systems, and much, more. You will do short writing assignments in this session.
It's not a character that makes your novel, it's a great cast! Come learn advanced techniques on how to develop your characters into a powerful cast.
Description:
In this workshop, you’ll learn advanced techniques for casting your novel—creating your protagonist, antagonist, contagonist, guide, true love, temptress, sidekick, and hecklers. You’ll also learn the casting director’s method of casting in order to develop unique characters, learn exercises to create character voices, and we’ll get into how to deepen your characters in order to bring them to life. You will do short exercises in this session, and we will take a break for lunch.
We will go through a number of techniques for creating powerful conflicts, such as building character circuitry, devising gads, developing family-centered and identity conflicts, and more.
Description:
In this workshop, we will go through a number of techniques for creating powerful conflicts, such as “building character circuitry,” “devising gads,” developing family-centered and identity conflicts, and so on. You will also learn ways to escalate your novel by deepening and broadening conflicts.